hengyang_client/lua_probject/base_project/Game/View/Family/FamilyAuditNumber.lua

116 lines
3.4 KiB
Lua

local GroupSetTagView = import("..NewGroup.GroupSetTagView")
local FamilyAuditNumber = {}
local function AddItem(self, index, obj)
local group = DataManager.groups:get(self._group.id)
local info = group.joinsData[index + 1]
obj:GetChild('text_name').text = info.nick
obj:GetChild('text_id').text = info.id
obj:GetChild('text_tag').text = "备注: " .. info.tag
obj:GetChild('text_time').text = os.date('%Y-%m-%d %H:%M', os.time())
ImageLoad.Load(info.portrait, obj:GetChild('btn_head')._iconObject)
obj:GetChild('btn_allow').onClick:Set(function()
self:ClickBtn(1, info.id)
end)
obj:GetChild('btn_unAllow').onClick:Set(function()
self:ClickBtn(0, info.id)
end)
end
function FamilyAuditNumber.new(root)
setmetatable(FamilyAuditNumber, { __index = BaseView })
local self = setmetatable({}, { __index = FamilyAuditNumber })
self.class = "FamilyAuditNumber"
self._scale = true
self._animation = false
self:init("ui://Family/com_auditNumber")
return self
end
function FamilyAuditNumber:init(url)
BaseView.InitView(self, url)
self.btn_close = self._view:GetChild("btn_close")
self.list_auditNumberList = self._view:GetChild("list_auditNumberList")
self.list_auditNumberList = self._view:GetChild('list_auditNumberList')
self.btn_close.onClick:Set(function()
self:Close()
end)
self.list_auditNumberList.itemRenderer = function(index, obj)
AddItem(self, index, obj)
end
end
function FamilyAuditNumber:Reflash()
local group = DataManager.groups:get(self._group.id)
self.list_auditNumberList.numItems = #group.joinsData
end
function FamilyAuditNumber:Show(group)
self._group = group
local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupJoins(self._group.id, function(res)
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
return
else
self:Reflash()
end
end)
BaseView.Show(self)
end
function FamilyAuditNumber:Close()
BaseView.Close(self)
end
function FamilyAuditNumber:ClickBtn(isAllow, uid)
local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupVerifyJoin(self._group.id, uid, isAllow == 1, function(res)
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
else
if isAllow == 1 then
local tagView = GroupSetTagView.new(self._group.id, uid)
tagView:Show()
else
end
local group = DataManager.groups:get(self._group.id)
group.joins = group.joins - 1
for _, joinInfo in pairs(group.joinsData) do
if joinInfo.id == uid then
group.joinsData[_] = nil
end
end
self:Reflash()
Broadcast.Send(BroadcastEvent.OnJoinsChange)
--[[
local view = BaseView.FindView("FamilyMainView")
if view then
view:ChangeOther()
end
]]
end
end)
end
function FamilyAuditNumber:OnNewApply(arg)
local group = DataManager.groups:get(self._group.id)
local list = self._view:GetChild('list_auditNumberList')
local obj = list:AddItemFromPool()
AddItem(self, #group.joinsData - 1, obj)
end
return FamilyAuditNumber