package extend.mj; import java.util.Map; import com.game.GameController; import com.game.Global; import com.game.MainServer; import com.game.data.Player; import com.game.data.Room; import com.game.player.state.PlayerWaitState; import com.game.room.state.RoomStartGameState; import extend.mj.player.rulestate.PRChowState; import extend.mj.player.rulestate.PROtherKongState; import extend.mj.player.rulestate.PROtherOpenKongState; import extend.mj.player.rulestate.PROtherWinState; import extend.mj.player.rulestate.PRPongKongState; import extend.mj.player.rulestate.PRPongOpenKongState; import extend.mj.player.rulestate.PRPongState; import extend.mj.player.rulestate.PRSelfKongState; import extend.mj.player.rulestate.PRSelfOpenKongState; import extend.mj.player.rulestate.PRSelfWinState; import extend.mj.player.state.EXPlayerDisCardTipState; import extend.mj.player.state.EXPlayerDiscardState; import extend.mj.player.state.EXPlayerDrawState; import extend.mj.player.state.EXPlayerDrawTipState; import extend.mj.player.state.EXPlayerHaidiTipState; import extend.mj.player.state.EXPlayerKongWinState; import extend.mj.player.state.EXPlayerOpenKongState; import extend.mj.player.state.EXPlayerPiaoNiaoTipState; import extend.mj.player.state.EXPlayerQSWinTipState; import extend.mj.player.state.EXPlayerTianTingTipState; import extend.mj.player.state.EXPlayerWaitKongWinState; import extend.mj.player.state.EXPlayerWaitState; import extend.mj.player.state.EXPlayerZTWinTipState; import extend.mj.room.state.EXRoomDealState; import extend.mj.room.state.EXRoomSetpState; import extend.mj.room.state.EXRoomStartGameState; /** * * */ public class EXMainServer extends MainServer{ public static PlayerRuleManager playerRuleMgr; public static EXGameController gameCtr; @Override public void onStart() { super.onStart(); gameCtr = (EXGameController)Global.gameCtr; registerState(); playerRuleMgr = new PlayerRuleManager(); } private final void registerState() { Global.registerState(RoomStartGameState.class, new EXRoomStartGameState()); Global.registerState(EXRoomSetpState.class, new EXRoomSetpState()); Global.registerState(EXRoomDealState.class, new EXRoomDealState()); Global.registerState(PlayerWaitState.class, new EXPlayerWaitState()); Global.registerState(EXPlayerDrawState.class, new EXPlayerDrawState()); Global.registerState(EXPlayerDiscardState.class, new EXPlayerDiscardState()); Global.registerState(EXPlayerDisCardTipState.class, new EXPlayerDisCardTipState()); Global.registerState(EXPlayerDrawTipState.class, new EXPlayerDrawTipState()); Global.registerState(EXPlayerWaitKongWinState.class, new EXPlayerWaitKongWinState()); Global.registerState(EXPlayerKongWinState.class, new EXPlayerKongWinState()); Global.registerState(EXPlayerQSWinTipState.class, new EXPlayerQSWinTipState()); Global.registerState(EXPlayerOpenKongState.class, new EXPlayerOpenKongState()); Global.registerState(EXPlayerHaidiTipState.class, new EXPlayerHaidiTipState()); Global.registerState(EXPlayerZTWinTipState.class, new EXPlayerZTWinTipState()); Global.registerState(EXPlayerPiaoNiaoTipState.class, new EXPlayerPiaoNiaoTipState()); Global.registerState(EXPlayerTianTingTipState.class, new EXPlayerTianTingTipState()); Global.registerState(PRChowState.class, new PRChowState()); Global.registerState(PROtherKongState.class, new PROtherKongState()); Global.registerState(PROtherWinState.class, new PROtherWinState()); Global.registerState(PRPongKongState.class, new PRPongKongState()); Global.registerState(PRPongState.class, new PRPongState()); Global.registerState(PRSelfKongState.class, new PRSelfKongState()); Global.registerState(PRSelfWinState.class, new PRSelfWinState()); Global.registerState(PROtherOpenKongState.class, new PROtherOpenKongState()); Global.registerState(PRPongOpenKongState.class, new PRPongOpenKongState()); Global.registerState(PRSelfOpenKongState.class, new PRSelfOpenKongState()); } @Override public Room newRoom(String roomid, Map redis_room_map) { // TODO Auto-generated method stub return new EXRoom(roomid, redis_room_map); } @Override public Player newPlayer(int playerid, Room room, String session_id) { // TODO Auto-generated method stub return new EXPlayer(playerid, room, session_id); } @Override protected GameController newController() { // TODO Auto-generated method stub return new EXGameController(); } }