diff --git a/lua_probject/extend_project/extend/majiang/hechi/CS_Win_Type.lua b/lua_probject/extend_project/extend/majiang/hechi/CS_Win_Type.lua
index 848d1957..f0196d0d 100644
--- a/lua_probject/extend_project/extend/majiang/hechi/CS_Win_Type.lua
+++ b/lua_probject/extend_project/extend/majiang/hechi/CS_Win_Type.lua
@@ -20,7 +20,7 @@ local CS_Win_Type = {
"碰碰胡清一色",
"碰碰胡混一色",
"门清",
- "字一色",
+ "吃三比",
"抢杠胡",
"杠上开花",
"杠上炮",
diff --git a/lua_probject/extend_project/extend/majiang/hechi/CardCheck.lua b/lua_probject/extend_project/extend/majiang/hechi/CardCheck.lua
index d895b659..daeb2431 100644
--- a/lua_probject/extend_project/extend/majiang/hechi/CardCheck.lua
+++ b/lua_probject/extend_project/extend/majiang/hechi/CardCheck.lua
@@ -72,9 +72,17 @@ function M:rollBack()
end
function M:tryShunzi(card)
- if (card < 400 and card % 100 > 7) then
+
+ -- 排除字牌:
+ if card >= 400 then
return false
end
+
+ -- 【原有逻辑】排除序数牌中的8和9作为顺子头(因为8,9,10或9,10,11不存在)
+ if (card % 100 > 7) then
+ return false
+ end
+
if (checkCard(card + 1, self.cardList) and checkCard(card + 2, self.cardList)) then
removeCard(self.cardList, card, 1)
removeCard(self.cardList, card + 1, 1)
@@ -129,7 +137,14 @@ function M:tryKezi2Zhong(card)
return false
end
-function M:tryShunzi1Zhong(card)
+function M:tryShunzi1Zhong(card)
+
+ --排除字牌
+ if card >= 400 then
+ return false
+ end
+
+
if (card % 100 > 8) then
return false
end
@@ -277,6 +292,13 @@ function M:checkLanPai()
-- 获取赖子的数量
local laiziCount = self.zhong_count
+
+ -- 检查总牌数是否为 14
+ if (#cardList + laiziCount) ~= 14 then
+ -- 如果总数不对,直接返回 false
+ -- 除非你们允许非标准张数胡牌,否则建议加上这一行
+ return false
+ end
-- 特殊情况处理:全赖子
if #cardList == 0 then
@@ -431,6 +453,7 @@ local function init(self,cardInhand,addCard,isZhong,qidui,eightLaizi)
--printlog("添加排序====>>>")
--pt(self.cardList)
return self:checkLanPai() or self:checkQidui() or self:tryWin()
+
end
local specialCardList={401,402,403,404,502,503,501}
diff --git a/lua_probject/extend_project/extend/majiang/hechi/EXClearingView.lua b/lua_probject/extend_project/extend/majiang/hechi/EXClearingView.lua
index 4d76f4b5..c9ef0138 100644
--- a/lua_probject/extend_project/extend/majiang/hechi/EXClearingView.lua
+++ b/lua_probject/extend_project/extend/majiang/hechi/EXClearingView.lua
@@ -272,14 +272,21 @@ function M:FillItemData(room, data, item, active_player, niao)
local gangadd = data["gang_score"]
local birdadd = data["niao_score"]
local total = data["round_score"]
- local sp = " "
- local str = "胡:" .. huadd .. "分"
- str = str .. sp .. "杠:" .. gangadd .. "分"
+ local sp = ""
+ --local str = "胡:" .. huadd .. "分"
+ local str = ""
+ --str = str .. sp .. "杠:" .. gangadd .. "分"
+ if gangadd~=0 then
+ str = str .. sp .. "杠:" .. gangadd .. "分"
+ end
-- str = str .. sp .. "扎鸟:" .. birdadd .. "分"
if data["piao_niao_score"] then
str = str .. sp .. "飘鸟:" .. data["piao_niao_score"] .. "分"
end
- item:GetChild("score1").text = str
+ if item:GetChild("score1") then
+ item:GetChild("score1").text = str
+ end
+
-- local total_score = data["total_score"]
if total >= 0 then
item:GetChild("score2win").text = "+" .. total
@@ -296,6 +303,7 @@ function M:FillItemData(room, data, item, active_player, niao)
local is_win = data["is_win"] or false
local str1=""
sp="、"
+ local chiSanBiStr = ""
if is_win then
if win_list then
if DataManager.CurrenRoom.isZiMoHu then
@@ -303,31 +311,41 @@ function M:FillItemData(room, data, item, active_player, niao)
else
str1="接炮"
end
+ -- 1. 先计算中鸟数量 (zhongNiaoCount)
+ local zhongNiaoCount = 0
+ if niao and #niao > 0 then
+ for i, v in ipairs(niao) do
+ if v.score > 0 then
+ zhongNiaoCount = zhongNiaoCount + 1
+ end
+ end
+ end
+
+ local baseScore = 0 -- 用于记录胡牌的基础总分
for i=1,#win_list do
local huName=Hu_Type_Name[win_list[i].type]
if huName then
-- 如果是自摸或点炮,不拼接 x分数
if huName ~= "自摸" and huName ~= "点炮" then
- str1=str1..sp..huName.."x"..win_list[i].score
+ if huName == "吃三比" then
+ chiSanBiStr = sp .. huName .. "x" .. win_list[i].score
+ elseif huName == "杠上花" then
+ str1 = str1 .. sp .. huName .. "x" .. win_list[i].score
+ else
+ str1=str1..sp..huName.."+"..win_list[i].score
+ end
end
end
end
- str1=str1.." +"..huadd.."分"
-
- -- 鸟牌总数量
- if niao and #niao > 0 then
- local zhongNiaoCount = 0
- for i, v in ipairs(niao) do
- -- 假设 v.score 为 1 表示中鸟(具体值请根据服务器协议确认,有时可能是 >0)
- if v.score > 0 then
- zhongNiaoCount = zhongNiaoCount + 1
+ -- “吃三比”
+ if chiSanBiStr ~= "" then
+ str1 = str1 .. chiSanBiStr
end
- end
-
- if zhongNiaoCount > 0 then
- str1 = str1 .. "x" .. zhongNiaoCount
- end
- end
+ if zhongNiaoCount > 0 then
+ local finalScore = huadd * zhongNiaoCount
+ str1 = str1 ..sp.. "钓鱼+" .. finalScore
+ end
+
end
else
@@ -418,9 +436,6 @@ function M:FillItemData(room, data, item, active_player, niao)
-- end
end
- --
- printlog("牌型计算==>>>",str1)
-
if data["ming_gang_num"]>0 then
str1=str1.." 明杠x"..data["ming_gang_num"]
end
@@ -437,7 +452,7 @@ function M:FillItemData(room, data, item, active_player, niao)
if gangadd>0 then
str1=str1.." +"..gangadd.."分"
else
- str1=str1.." "..gangadd.."分"
+ --str1=str1.." "..gangadd.."分"
end
end
@@ -459,8 +474,6 @@ function M:FillItemData(room, data, item, active_player, niao)
end
end
-
-
item:GetChild("score3").text=str1
item:GetChild("score4").text=str1
diff --git a/lua_probject/extend_project/extend/majiang/hechi/EXGameController.lua b/lua_probject/extend_project/extend/majiang/hechi/EXGameController.lua
index 31a81dea..f3a751dd 100644
--- a/lua_probject/extend_project/extend/majiang/hechi/EXGameController.lua
+++ b/lua_probject/extend_project/extend/majiang/hechi/EXGameController.lua
@@ -56,6 +56,7 @@ end
function M:ReqResidueCard()
local _data = {}
_data["card"] = 0
+
local _client = ControllerManager.GameNetClinet
_client:send(TX_Protocol.GAME_RESIDUE_CARD, _data)
end
@@ -162,6 +163,8 @@ end
function M:OnEventOutCard(evt_data)
local seat = evt_data["seat"]
local card = evt_data["card"]
+ printlog("OnEventOutCard----------------------------------------------")
+ pt(evt_data)
local ting_list = nil
local p = self._room:GetPlayerBySeat(seat)
self._cacheEvent:Enqueue(function()
diff --git a/lua_probject/extend_project/extend/majiang/hechi/EXMainView.lua b/lua_probject/extend_project/extend/majiang/hechi/EXMainView.lua
index 84dcb0dc..04703325 100644
--- a/lua_probject/extend_project/extend/majiang/hechi/EXMainView.lua
+++ b/lua_probject/extend_project/extend/majiang/hechi/EXMainView.lua
@@ -14,6 +14,10 @@ function M.new()
local self = setmetatable({}, {__index = M})
self.class = "MainView"
self.asset_group = "HeChi_MJ"
+ -- 初始化锁定吃牌具体变量
+ self._lockedCardForChi = nil
+
+
self:init()
ViewUtil.PlayMuisc(self.asset_group, "extend/majiang/hechi/sound/bg.mp3")
return self
@@ -504,6 +508,12 @@ function M:OutCard(card)
self:RemoveCursor()
info:UpdateHandCard()
+ -- 出牌成功后,解除吃牌带来的出牌限制
+ self._lockedCardForChi = nil
+
+ -- 刷新手牌以恢复按钮状态
+ self._player_card_info[1]:UpdateHandCard()
+
info:UpdateOutCardList(nil, card, self._cursor)
self:PlaySound("HeChi_MJ", self._room.self_player.self_user.sex,tostring(card))
self:PlayMJSound("chupai.mp3")
@@ -638,6 +648,9 @@ function M:_ChiView(tiplist, callback)
self._pop_tip_choice = _pop_tip_choice
end
+
+
+
function M:OnFangziAction(...)
self:__CloseTip()
local arg = {...}
@@ -646,6 +659,15 @@ function M:OnFangziAction(...)
local player = arg[2]
local index = arg[3]
printlog("OnFangziAction")
+
+ -- 计算锁定状态,保存到 self._lockedCardForChi
+ if player.seat == self._room.self_player.seat and fz.type == FZType.Chi then
+ self:CalculateChiLockCard(fz)
+ else
+ -- 如果不是吃,或者不是自己,清除锁定(防止上一局的残留)
+ self._lockedCardForChi = nil
+ end
+
local info = _player_card_info[self:GetPos(player.seat)]
local pNode = info._mask_liangpai
local effect = UIPackage.CreateObject("Extend_MJ_HeChi", "FzEffect")
@@ -688,6 +710,51 @@ function M:OnFangziAction(...)
self:__CloseTip()
end
+-- 计算哪张牌需要变暗
+function M:CalculateChiLockCard(fz)
+ -- 排序得到顺子的 min 和 max
+ local seq = {fz.opcard[1], fz.opcard[2], fz.opcard[3]}
+ table.sort(seq)
+
+ local minVal = seq[1]
+ local maxVal = seq[3]
+ local eatenCard = fz.card -- 吃进的那张牌
+
+ local targetCard = nil
+
+ -- 判断逻辑
+ if eatenCard == minVal then
+ -- 吃进的是最小牌 (例如吃1, 顺子1-2-3), 锁定 max + 1 (即4)
+ targetCard = maxVal + 1
+ elseif eatenCard == maxVal then
+ -- 吃进的是最大牌 (例如吃4, 顺子2-3-4), 锁定 min - 1 (即1)
+ targetCard = minVal - 1
+ else
+ -- 吃进中间牌,通常不锁定,或者根据具体玩法定义
+ targetCard = nil
+ end
+
+ -- 验证目标牌是否真的在手牌中 (可选,为了严谨)
+ if targetCard then
+ local hasCard = false
+ for _, c in ipairs(self._room.self_player.card_list) do
+ if c == targetCard then
+ hasCard = true
+ break
+ end
+ end
+ if hasCard then
+ self._lockedCardForChi = targetCard
+ else
+ self._lockedCardForChi = nil
+ end
+ else
+ self._lockedCardForChi = nil
+ end
+end
+
+
+
function M:RunNiao(list, start_seat)
local _room = self._room
--local _niao_View = self._niao_View
diff --git a/lua_probject/extend_project/extend/majiang/hechi/ExtendConfig.lua b/lua_probject/extend_project/extend/majiang/hechi/ExtendConfig.lua
index 127b9dd1..abae31e5 100644
--- a/lua_probject/extend_project/extend/majiang/hechi/ExtendConfig.lua
+++ b/lua_probject/extend_project/extend/majiang/hechi/ExtendConfig.lua
@@ -110,7 +110,15 @@ function M:FillRoomData(s2croom)
local fz = {}
fz.type = op["type"]
fz.card = op["card"]
+ if (fz.type == FZType.Chi) then
+ local data = {}
+ data[1] = op["opcard"][1]
+ data[2] = fz.card
+ data[3] = op["opcard"][2]
+ fz.opcard = data
+ end
p.fz_list[#p.fz_list + 1] = fz
+
end
if not playing and room.curren_round > 0 then
self.GetGameController():PlayerReady()
diff --git a/lua_probject/extend_project/extend/majiang/hechi/MJPlayerSelfCardInfoView.lua b/lua_probject/extend_project/extend/majiang/hechi/MJPlayerSelfCardInfoView.lua
index a3253602..c6191541 100644
--- a/lua_probject/extend_project/extend/majiang/hechi/MJPlayerSelfCardInfoView.lua
+++ b/lua_probject/extend_project/extend/majiang/hechi/MJPlayerSelfCardInfoView.lua
@@ -32,9 +32,13 @@ function M:ShowHuTip(card_list)
end
function M:UpdateHandCard(getcard, mp)
+ --调用父类方法完成基础的手牌布局和图片填充
MJPlayerSelfCardInfoView.UpdateHandCard(self, getcard, mp)
local _carViewList = self._carViewList
+ -- 2. 获取主视图(EXMainView)中计算好的“被锁定牌ID”
+ local lockedCard = self._mainView._lockedCardForChi
+
if DataManager.CurrenRoom.laiziInfo and #self._carViewList>0 then
for i=1,#self._carViewList do
local obj=self._carViewList[i]
@@ -44,7 +48,6 @@ function M:UpdateHandCard(getcard, mp)
if obj.card:GetController("laizi") then
obj.card:GetController("laizi").selectedIndex=1
end
-
end
else
if obj.card.GetController then
@@ -56,15 +59,27 @@ function M:UpdateHandCard(getcard, mp)
end
end
-
-
end
-
-
local card_list = DataManager.CurrenRoom.self_player.card_list
-
-
self:ShowHuTip(card_list)
+
+ -- 遍历手牌按钮,应用“变暗/禁用”状态
+ for i = 1, #_carViewList do
+ local btn = _carViewList[i].card
+ local cardId = self:GetCard(btn) -- 获取当前按钮代表的牌ID
+
+ -- 判断当前牌是否等于被锁定的牌
+ if lockedCard and cardId == lockedCard then
+ -- 如果是被锁定的牌:禁止点击,降低透明度
+ btn.touchable = false
+ btn.alpha = 0.5
+ else
+ -- 如果不是被锁定的牌:恢复正常
+ btn.touchable = true
+ btn.alpha = 1
+ end
+ end
+
if getcard then
self._out_card = true
local card_list = membe_clone(DataManager.CurrenRoom.self_player.card_list)
@@ -75,6 +90,15 @@ function M:UpdateHandCard(getcard, mp)
for i = 1, #_carViewList do
local btn = _carViewList[i].card
local card = self:GetCard(btn)
+
+ -- 如果这张牌被锁定了,直接跳过听牌计算,并清除标记
+ if lockedCard and card == lockedCard then
+ if btn:GetController("mark_ting") then
+ btn:GetController("mark_ting").selectedIndex = 0
+ end
+ goto continue
+ end
+
list_remove(card_list, card)
local tingList = CardCheck.MuiltiplteCaculateTingPai(card_list, true, true, DataManager.CurrenRoom.room_config.Qidui, DataManager.CurrenRoom.room_config.Laizi)
if #tingList > 0 then
@@ -89,6 +113,7 @@ function M:UpdateHandCard(getcard, mp)
table.insert(lst_mark, tem)
end
table.insert(card_list, card)
+ ::continue::
end
table.sort(lst_mark, function(a, b)
return a.count > b.count
@@ -154,6 +179,7 @@ function M:__OnClickHandCard(context)
local card = button.data
self._mainView:OutCard(card.card_item)
end
+
end
function M:__OnDragStart(card)
diff --git a/wb_new_ui/.objs/metas/2d9xdj6z/fn7fao.info b/wb_new_ui/.objs/metas/2d9xdj6z/fn7fao.info
index 2f29def0..8bf6106f 100644
--- a/wb_new_ui/.objs/metas/2d9xdj6z/fn7fao.info
+++ b/wb_new_ui/.objs/metas/2d9xdj6z/fn7fao.info
@@ -3,6 +3,9 @@
"n100_lumr": {
"hidden": true
},
+ "n166_ik9v": {
+ "hidden": true
+ },
"n157_btip": {
"hidden": true
},
diff --git a/wb_new_ui/.objs/metas/m7iejg46/hsbhhjn.info b/wb_new_ui/.objs/metas/m7iejg46/hsbhhjn.info
index d0847d49..d1a4186b 100644
--- a/wb_new_ui/.objs/metas/m7iejg46/hsbhhjn.info
+++ b/wb_new_ui/.objs/metas/m7iejg46/hsbhhjn.info
@@ -1,19 +1,23 @@
{
"objectStatus": {
- "n87_csp4": {
- "hidden": true
- },
- "n79_ovii": {
- "hidden": true
- },
"n97_hz87": {
"hidden": true
},
"n98_hz87": {
"hidden": true
},
+ "n96_hz87": {
+ "hidden": true,
+ "collapsed": true
+ },
"n95_hz87": {
"hidden": true
+ },
+ "n87_csp4": {
+ "hidden": true
+ },
+ "n79_ovii": {
+ "hidden": true
}
},
"fitScreen": "FitSize"
diff --git a/wb_new_ui/.objs/metas/v0j9abjy/gq7mcu.info b/wb_new_ui/.objs/metas/v0j9abjy/gq7mcu.info
index f4f1a8e6..b1258693 100644
--- a/wb_new_ui/.objs/metas/v0j9abjy/gq7mcu.info
+++ b/wb_new_ui/.objs/metas/v0j9abjy/gq7mcu.info
@@ -2,6 +2,9 @@
"objectStatus": {
"n51_tki6": {
"hidden": true
+ },
+ "n6_fux2": {
+ "hidden": true
}
}
}
\ No newline at end of file
diff --git a/wb_new_ui/.objs/workspace.json b/wb_new_ui/.objs/workspace.json
index 8b237405..553388ff 100644
--- a/wb_new_ui/.objs/workspace.json
+++ b/wb_new_ui/.objs/workspace.json
@@ -4,21 +4,22 @@
"doc.openedDocs": [
"ui://m7iejg46yvb27ik0",
"ui://m7iejg46hsbhhjn",
- "ui://m7iejg4610snh5j",
- "ui://m7iejg46imp57ih3",
"ui://v0j9abjygq7md1",
- "ui://v0j9abjygq7med",
- "ui://v0j9abjygq7mcu",
- "ui://27vd145bik9v7ijw",
"ui://v0j9abjygq7mct",
- "ui://4skil1l6piv91o5",
- "ui://m7iejg46t1hqhy5",
- "ui://m7iejg46t1hqhxw"
+ "ui://27vd145bl0lz9",
+ "ui://27vd145bcjli6",
+ "ui://v0j9abjygq7md3",
+ "ui://v0j9abjygq7med",
+ "ui://2d9xdj6zfn7fao",
+ "ui://v0j9abjygq7mcu",
+ "ui://v0j9abjygq7m3",
+ "ui://v0j9abjygq7m85",
+ "ui://m7iejg46t1hqhy5"
],
"test.device": "iPhone XR",
"canvasColor": 10066329,
"auxline2": true,
- "doc.activeDoc": "ui://v0j9abjygq7med",
+ "doc.activeDoc": "ui://2d9xdj6zfn7fao",
"libview.twoColumn": false,
"libview.expandedNodes": [
"27vd145b",
@@ -48,6 +49,8 @@
"v0j9abjy",
"/component/",
"v0j9abjy",
+ "/component/card/",
+ "v0j9abjy",
"/component/clearing/",
"v0j9abjy",
"/component/clearing/clearing1/",
diff --git a/wb_new_ui/assets/Lobby/Main.xml b/wb_new_ui/assets/Lobby/Main.xml
index 2ac71adf..6b684a56 100644
--- a/wb_new_ui/assets/Lobby/Main.xml
+++ b/wb_new_ui/assets/Lobby/Main.xml
@@ -3,7 +3,7 @@
-
+
@@ -45,8 +45,8 @@
-
-
+
+
diff --git a/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_1_item.xml b/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_1_item.xml
index 6d0c4b57..6e47947d 100644
--- a/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_1_item.xml
+++ b/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_1_item.xml
@@ -57,11 +57,11 @@
-
+
-
+
@@ -77,12 +77,13 @@
+
-
+
-
+
diff --git a/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_fz_3.xml b/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_fz_3.xml
index b5ca8eaf..78df24c8 100644
--- a/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_fz_3.xml
+++ b/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_fz_3.xml
@@ -1,8 +1,8 @@
-
-
-
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_fz_4.xml b/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_fz_4.xml
index 21553b65..dee4ec54 100644
--- a/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_fz_4.xml
+++ b/wb_new_ui/assets/Main_Majiang/component/clearing/clearing1/clearing_fz_4.xml
@@ -1,9 +1,9 @@
-
+
-
-
-
-
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/NewGroup/NGMui/Rectangle 2909.png b/wb_new_ui/assets/NewGroup/NGMui/Rectangle 290911.png
similarity index 100%
rename from wb_new_ui/assets/NewGroup/NGMui/Rectangle 2909.png
rename to wb_new_ui/assets/NewGroup/NGMui/Rectangle 290911.png
diff --git a/wb_new_ui/assets/NewGroup/NGMui/Rectangle 29110.png b/wb_new_ui/assets/NewGroup/NGMui/Rectangle 29110.png
new file mode 100644
index 00000000..98846a83
Binary files /dev/null and b/wb_new_ui/assets/NewGroup/NGMui/Rectangle 29110.png differ
diff --git a/wb_new_ui/assets/NewGroup/Win_ManagerView.xml b/wb_new_ui/assets/NewGroup/Win_ManagerView.xml
index 42337e4c..b1bd5b75 100644
--- a/wb_new_ui/assets/NewGroup/Win_ManagerView.xml
+++ b/wb_new_ui/assets/NewGroup/Win_ManagerView.xml
@@ -1,44 +1,57 @@
-
-
-
-
-
-
+
+
+
+
+
+
-
-
+
+
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
-
+
+
+
-
+
-
-
-
+
+
+
-
-
+
+
-
-
+
+
+
-
-
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/NewGroup/Win_ManagerView_old.xml b/wb_new_ui/assets/NewGroup/Win_ManagerView_old.xml
index 4986a4bd..3f169cab 100644
--- a/wb_new_ui/assets/NewGroup/Win_ManagerView_old.xml
+++ b/wb_new_ui/assets/NewGroup/Win_ManagerView_old.xml
@@ -8,8 +8,13 @@
-
-
+
+
+
+
+
+
+
diff --git a/wb_new_ui/assets/NewGroup/component/Lst_fag/Item_fag_info.xml b/wb_new_ui/assets/NewGroup/component/Lst_fag/Item_fag_info.xml
index 3b4220af..d84fb528 100644
--- a/wb_new_ui/assets/NewGroup/component/Lst_fag/Item_fag_info.xml
+++ b/wb_new_ui/assets/NewGroup/component/Lst_fag/Item_fag_info.xml
@@ -1,7 +1,7 @@
-
-
+
+
@@ -18,15 +18,15 @@
-
+
-
+
-
+
@@ -39,7 +39,7 @@
-
+
diff --git a/wb_new_ui/assets/NewGroup/mgr/View_GroupPiLaoZhi.xml b/wb_new_ui/assets/NewGroup/mgr/View_GroupPiLaoZhi.xml
index c59c3adf..ead66e18 100644
--- a/wb_new_ui/assets/NewGroup/mgr/View_GroupPiLaoZhi.xml
+++ b/wb_new_ui/assets/NewGroup/mgr/View_GroupPiLaoZhi.xml
@@ -23,7 +23,7 @@
-
+
@@ -97,7 +97,7 @@
-
+
@@ -125,8 +125,8 @@
-
-
+
+
diff --git a/wb_new_ui/assets/NewGroup/package.xml b/wb_new_ui/assets/NewGroup/package.xml
index 7d801c72..5dea84bd 100644
--- a/wb_new_ui/assets/NewGroup/package.xml
+++ b/wb_new_ui/assets/NewGroup/package.xml
@@ -1405,7 +1405,7 @@
-
+
@@ -1481,7 +1481,8 @@
-
+
+
\ No newline at end of file
diff --git a/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes b/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes
index 77f5171e..dae778a1 100644
Binary files a/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes and b/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes differ
diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes
index 3500509d..b5c3d8f7 100644
Binary files a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes and b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0.png b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0.png
index 5a3bce6b..7b1a8330 100644
Binary files a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0.png and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0.png differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_1.png b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_1.png
index 437499ee..35f62d62 100644
Binary files a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_1.png and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_1.png differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_2.png b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_2.png
index aa1f3b03..21bca1b6 100644
Binary files a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_2.png and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_2.png differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_3.png b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_3.png
index d9c96db2..816e5edd 100644
Binary files a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_3.png and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_3.png differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_4.png b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_4.png
index d18da217..2fee8343 100644
Binary files a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_4.png and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_4.png differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_5.png b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_5.png
index 171fa2ab..947d697e 100644
Binary files a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_5.png and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_5.png differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_6.png b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_6.png
index 3692d5f8..171fa2ab 100644
Binary files a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_6.png and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas0_6.png differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas_wqjdp7iwv.png b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas_wqjdp7iwv.png
new file mode 100644
index 00000000..c955c4a2
Binary files /dev/null and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas_wqjdp7iwv.png differ
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas_wqjdp7iwv.png.meta b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas_wqjdp7iwv.png.meta
new file mode 100644
index 00000000..92c419b9
--- /dev/null
+++ b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_atlas_wqjdp7iwv.png.meta
@@ -0,0 +1,92 @@
+fileFormatVersion: 2
+guid: c683d6c3d9b8c0541ab560035b83052d
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: -1
+ aniso: -1
+ mipBias: -100
+ wrapU: -1
+ wrapV: -1
+ wrapW: -1
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ applyGammaDecoding: 0
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_fui.bytes b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_fui.bytes
index 8614cba4..029f300e 100644
Binary files a/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_fui.bytes and b/wb_unity_pro/Assets/ART/base/newgroup/ui/NewGroup_fui.bytes differ