hengyang_client/lua_probject/extend_project/extend/poker/sandaha/EXResultView.lua

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Lua
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---
--- Created by 谌建军.
--- DateTime: 2017/12/19 11:05
---
require("Game.View.ResultView")
local EXResultView = {}
local M = EXResultView
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function EXResultView.new(root, data, over, win_seat)
setmetatable(M, { __index = ResultView })
local self = setmetatable({}, { __index = M })
self.class = "EXResultView"
self._currenIndex = 0
self._close_zone = false
self._root_runFast = root
self._gamectr = ControllerManager.GetController(GameController)
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self:init("ui://Extend_Poker_SanDaHa/clearing_new", data, over, win_seat)
return self
end
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function M:init(url, data, over, win_seat)
ResultView.init(self, url, true)
local room = DataManager.CurrenRoom
self._view:GetController('over').selectedIndex = 0
if over == 2 and room.curren_round <= 0 then
if room._flag_lobby then
ViewManager.ChangeView(ViewManager.View_Lobby)
else
ViewManager.ChangeView(ViewManager.View_Family)
end
end
------------------
--只有一人直接退,有两人才进正常结算
if not over and #data == 1 then
if room._flag_lobby then
ViewManager.ChangeView(ViewManager.View_Lobby)
else
ViewManager.ChangeView(ViewManager.View_Family)
end
end
self._view:GetChild('btn_nextRound').onClick:Set(function()
if over == 0 then
local _gamectr = ControllerManager.GetController(GameController)
_gamectr:ConformToNextGame()
self:Destroy()
else
self._view:GetController('over').selectedIndex = 1
end
end)
self._view:GetChild('btn_closeRound').onClick:Set(function()
if room._flag_lobby then
ViewManager.ChangeView(ViewManager.View_Lobby)
else
ViewManager.ChangeView(ViewManager.View_Family)
end
end)
self._view:GetController('win').selectedIndex = win_seat == room.self_player.seat and 1 or 0
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self:FillOver0(data,room)
self:FillOver1(over,room,data)
-- local Btn_Share = self._view:GetChild('btn_shareRecord')
-- if Btn_Share then
-- Btn_Share.onClick:Set(function()
-- self:SaveRenderTextureToPNG()
-- end)
-- end
-- local Btn_Copy = self._view:GetChild('btn_copyRecord')
-- if Btn_Copy then
-- Btn_Copy.onClick:Set(function()
-- local resultStr = ""
-- if room.group_id ~= 0 then
-- local group = DataManager.groups:get(room.group_id)
-- resultStr = string.format("【%s】俱乐部", group.name)
-- end
-- resultStr = string.format("%s%s\n", resultStr, room.game_info.name)
-- for i = 1, #data do
-- local info = data[i]
-- local playerInfo = room:GetPlayerBySeat(info.seat)
-- resultStr = string.format("%s%s\nID:%s【%s】\n", resultStr, playerInfo.self_user.nick_name,
-- playerInfo.self_user.account_id,
-- info.total_score)
-- end
-- resultStr = string.format("%s房号:%s 局数:%s/%s局\n结束时间:%s", resultStr, room.room_id, room.curren_round,
-- room.room_config.Times, os.date("%Y-%m-%d %H:%M:%S", os.time()))
-- ViewUtil.__openWx()
-- GameApplication.Instance:CopyToClipboard(resultStr)
-- end)
-- end
end
--填充小结算信息
function M:FillOver0(data,room)
--先把庄家拖出来
local bankerInfo = {}
local otherInfo = {}
for i,v in ipairs(data) do
if v.seat == room.banker_seat then
bankerInfo = v
else
table.insert(otherInfo,v)
end
end
local over0List = self._view:GetChild('list_over0')
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over0List.itemRenderer = function(index, obj)
local info = data[index + 1]
local playerInfo = room:GetPlayerBySeat(info.seat)
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obj:GetChild('text_name').text = playerInfo.self_user.nick_name
obj:GetChild('text_score').text = info.winscore
ImageLoad.Load(playerInfo.self_user.head_url,obj:GetChild('btn_head')._iconObject)
obj:GetController('seat').selectedIndex = (room.banker_seat + info.seat)%3
end
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over0List.numItems = #otherInfo
local playerInfo = room:GetPlayerBySeat(bankerInfo.seat)
ImageLoad.Load(playerInfo.self_user.head_url,self._view:GetChild('icon_zhuangHead')._iconObject)
self._view:GetChild('text_zhuangName').text = playerInfo.self_user.nick_name
self._view:GetChild('text_zhuangScore').text = bankerInfo.winscore
self._view:GetChild('text_jiao').text = room.jiaofen
self._view:GetChild('text_get').text = room.getfen
self._view:GetChild('text_yu').text = room.yufen
end
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--填充大结算信息
function M:FillOver1(over,room,data)
if over == 1 or (over == 2 and room.curren_round > 0) then
self._view:GetChild('text_roomID').text = room.room_id
self._view:GetChild('text_time').text = os.date('%m-%d %H:%M', os.time())
for i = 1, #data do
local info = data[i]
local playerInfo = room:GetPlayerBySeat(info.seat)
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self:FillPlayerInfoEnd(self._view:GetChild(string.format("comp_playerInfo%d_over1", i)), info, playerInfo)
end
coroutine.start(function()
coroutine.wait(2)
self._view:GetController('over').selectedIndex = 1
end)
end
end
function M:FillPlayerInfoEnd(view, info, playerInfo, bigWin)
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-- local room = DataManager.CurrenRoom
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-- self:FillPlayerHead(view:GetChild('comp_playerInfo'), playerInfo, bigWin)
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-- local detailList = view:GetChild('list_detail')
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-- self:FillDetailChild(detailList:AddItemFromPool(), 0, info.settle_log.maxscore)
-- self:FillDetailChild(detailList:AddItemFromPool(), 1, info.settle_log.boomnum)
-- self:FillDetailChild(detailList:AddItemFromPool(), 2,
-- string.format("%d赢%d输", info.settle_log.winnum, room.room_config.Times - info.settle_log.winnum))
-- self:FillDetailChild(detailList:AddItemFromPool(), 3, info.total_score)
end
function M:FillPlayerHead(view, playerInfo, bigWin)
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-- ImageLoad.Load(playerInfo.self_user.head_url, view:GetChild('btn_head')._iconObject)
-- view:GetChild('text_name').text = ViewUtil.stringEllipsis(playerInfo.self_user.nick_name)
-- view:GetChild('text|_ID').text = playerInfo.self_user.account_id
-- view:GetController('bigWin').selectedIndex = bigWin and 1 or 0
end
function M:FillDetailChild(view, index, value)
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-- view:GetController('ShowTitle').selectedIndex = index
-- view:GetChild('text_value').text = value
end
function M:SetDestroryCallback(fct)
self._destoryCallback = fct
end
function M:Destroy()
if self._destoryCallback then
self._destoryCallback()
end
getmetatable(M).__index.Destroy(self)
end
return M