changhong/lua_probject/base_project/Game/View/LobbyView.lua

346 lines
11 KiB
Lua
Raw Normal View History

2025-05-24 14:29:14 +08:00
--大厅View对象
--author--
local CreateRoomView = import(".Lobby.CreateRoomView")
local JoinRoomView = import(".Lobby.JoinRoomView")
local LobbySettingView = import(".Lobby.LobbySettingView")
local RankView = import(".Lobby.RankView")
local GroupMainView = import(".NewGroup.GroupMainView")
local NoticeView = import(".Lobby.NoticeView")
local HeadView = import(".Lobby.LobbyHeadView")
local PhoneBindView = import(".Lobby.PhoneBindView")
local RealAddressView = import(".Lobby.RealAddressView")
local LobbyHeadView = import(".Lobby.LobbyHeadView")
2025-08-29 20:15:02 +08:00
local IDPasswordAlone = import(".Lobby.IDPasswordAlone")
2025-10-01 20:18:09 +08:00
local SelectAcc = import(".Lobby.SelectAcc")
2025-05-24 14:29:14 +08:00
LobbyView = {}
local M = {}
function LobbyView.new()
--print("new lobbyView!!!!")
setmetatable(M, { __index = BaseView })
local self = setmetatable({}, { __index = M })
2025-05-24 14:29:14 +08:00
self.class = "LobbyView"
2025-05-24 14:29:14 +08:00
UIPackage.AddPackage("base/lobby/ui/Lobby")
self.lobby_pause_time = 0
self._full = true
self:InitView("ui://Lobby/Main")
self._close_destroy = false
2025-05-24 14:29:14 +08:00
return self
end
function M:InitView(url)
BaseView.InitView(self, url)
2025-05-24 14:29:14 +08:00
self._full_offset = false
local view = self._view
local btn_head = view:GetChild("btn_head")
ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
btn_head.onClick:Set(function()
local lobbyHeadView = LobbyHeadView.new(DataManager.SelfUser, DataManager.SelfUser.agent, function()
2025-05-24 14:29:14 +08:00
ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
end)
lobbyHeadView:Show()
end)
view:GetChild("tex_name").text = DataManager.SelfUser.nick_name
2025-05-26 00:33:00 +08:00
view:GetChild("tex_id").text = string.format("ID:%s", DataManager.SelfUser.account_id)
2025-05-24 14:29:14 +08:00
view:GetChild("gcm_diamo").text = tostring(DataManager.SelfUser.diamo)
local btn_joinroom = self._view:GetChild("btn_joinroom")
2026-02-04 15:07:37 +08:00
btn_joinroom.touchable = false
btn_joinroom.onClick:Add(handler(self, self.OnJoinRoomAction))
local createRoomBtn = self._view:GetChild("btn_ChuangJian")
2026-02-04 15:07:37 +08:00
createRoomBtn.touchable = false
createRoomBtn.onClick:Set(function()
local _createRoomView = CreateRoomView.new(1)
_createRoomView.onCeateRoom = function()
ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id)
end
_createRoomView:Show()
end)
2025-05-24 14:29:14 +08:00
local btn_setting = self._view:GetChild("btn_setting")
btn_setting.onClick:Set(handler(self, function()
2025-05-24 14:29:14 +08:00
local settingView = LobbySettingView.new()
settingView:Show()
end))
2026-02-04 15:07:37 +08:00
-- local btn_exit = self._view:GetChild("btn_exit")
-- btn_exit.onClick:Set(handler(self, function()
-- local _curren_msg = MsgWindow.new(self._root_view, '确认退出游戏', MsgWindow.MsgMode.OkAndCancel)
-- _curren_msg.onOk:Add(function()
-- Application.Quit()
-- end)
-- _curren_msg:Show()
-- end))
2025-05-24 14:29:14 +08:00
self.groupMainView = GroupMainView.new(self._view:GetChild("group"), self._root_view, self._view)
local btn_more_group = self._view:GetChild("btn_more_group")
btn_more_group.onClick:Set(function()
ViewUtil.ShowModalWait(self._root_view, "请稍等,获取牌友圈中...")
local enterGroupCallBackFunc = function(code)
ViewUtil.CloseModalWait()
if code == 0 then
self.groupMainView._view.visible = true
else
2025-07-24 15:38:07 +08:00
Application.Quit()
end
end
self.groupMainView:Show(nil, enterGroupCallBackFunc)
end)
2025-05-24 14:29:14 +08:00
self:__GetMessage()
end
function M:OnJoinRoomAction(context)
local joinRoomView = JoinRoomView.new(self._root_view)
joinRoomView:Show()
end
function M:__GetMessage(data)
if not data or not data.notice_list then
self._mesList = ""
2026-02-04 15:07:37 +08:00
local message = self._view:GetChild("Comp_Message")
message.visible = false
else
2026-02-04 15:07:37 +08:00
local message = self._view:GetChild("Comp_Message")
message.visible = true
2026-02-04 15:07:37 +08:00
if not self._message then
self._message = message:GetChild('Lab_Message')
end
if not self._tex_message then
self._tex_message = self._message:GetChild('text')
end
local mesl = {}
for i = 1, #data.notice_list do
mesl[i] = data.notice_list[i].informContent
end
self._mesList = mesl
2026-02-04 15:07:37 +08:00
self:__moveMsg(0)
2025-05-24 14:29:14 +08:00
end
end
function M:__PopMsg(index)
local num = #self._mesList
index = index + 1
if index > num then index = 1 end
local str = tostring(self._mesList[index])
if str == nil or str == "nil" then str = "" end
return index, string.gsub(str, "\r", "")
2025-05-24 14:29:14 +08:00
end
function M:__moveMsg(index)
if not self._tex_message then return end
index, self._tex_message.text = self:__PopMsg(index)
2025-05-24 14:29:14 +08:00
self._tex_message.x = self._message.width
if self._mesTw then
TweenUtils.Kill(self._mesTw)
end
local change = -self._message.width * 2
2025-05-24 14:29:14 +08:00
local dd = self._tex_message.width / self._message.width
if dd < 1 then dd = 1 end
self._mesTw = TweenUtils.TweenFloat(0, 1 * dd, 10 * dd, function(value)
self._tex_message.x = self._message.width + (change * value)
2025-05-24 14:29:14 +08:00
end)
TweenUtils.OnComplete(self._mesTw, function()
2025-05-24 14:29:14 +08:00
self._mesTw = nil
if (#self._mesList == 0) then
self:__GetMessage()
else
self:__PopMsg(index)
self:__moveMsg(index)
end
end)
end
function M:__ShowShare()
local pop_share = self._view:GetChild("pop_share")
local shareUrl = GetGameInfo("invite_link") .. "?uid=" .. DataManager.SelfUser.account_id
local btn_wx_session = pop_share:GetChild("btn_wx_session")
btn_wx_session.onClick:Add(function()
shareQRCodePicture(shareUrl, 0)
2025-05-24 14:29:14 +08:00
end)
local btn_wx_line = pop_share:GetChild("btn_wx_line").asButton
btn_wx_line.onClick:Add(function()
shareQRCodePicture(shareUrl, 1)
2025-05-24 14:29:14 +08:00
end)
end
function M:OnUpdate()
local roomid = GameApplication.Instance:GetRoomID()
if roomid and string.len(roomid) > 1 then
ControllerManager.WebClient:clearActionQueue()
local joinRoomView = JoinRoomView.new(self._root_view)
joinRoomView:JoinRoom(roomid)
end
end
function M:Close()
2025-05-24 14:29:14 +08:00
BaseView.Close(self)
UpdateBeat:Remove(self.OnUpdate, self)
2025-05-24 14:29:14 +08:00
coroutine.stopAll()
if self._mesTw then
TweenUtils.Kill(self._mesTw)
end
BaseWindow.DestroyAll()
DSTweenManager.ClearTween()
end
function M:Destroy()
UpdateBeat:Remove(self.OnUpdate, self)
2025-05-24 14:29:14 +08:00
if self._mesTw then
TweenUtils.Kill(self._mesTw)
end
self._tex_message = nil
coroutine.stopAll()
BaseView.Destroy(self)
BaseWindow.DestroyAll()
DSTweenManager.ClearTween()
end
function M:Show()
BaseView.Show(self)
ViewUtil.PlaySoundBg()
UpdateBeat:Add(self.OnUpdate, self)
2025-11-17 22:02:36 +08:00
coroutine.start(self.GetUserIp, self)
2025-05-24 14:29:14 +08:00
-- 如果在圈子内的房间显示tip
local user = DataManager.SelfUser
local tem = user.notices
if user.group_id ~= 0 then
local msg_tip = MsgWindow.new(self._root_view, "还在圈子的房间中,现在重连吗?", MsgWindow.MsgMode.OkAndCancel)
msg_tip.onOk:Add(function()
if self.groupMainView ~= nil then
self.groupMainView:Show(user.group_id)
2025-05-24 14:29:14 +08:00
end
end)
2025-05-24 14:29:14 +08:00
msg_tip:Show()
tem.auto_show = false
else
local lobbyCtr1 = ControllerManager.GetController(LoddyController)
lobbyCtr1:UpdateNotice(DataManager.SelfUser.account_id, function(result, data)
-- local data1 = {}
-- data1.notice_list = {}
-- data1.notice_list[1] = "ccccccccccccccccccccccccccc"
if result then
self:__GetMessage(data)
end
end)
end
local loddyCtr1 = ControllerManager.GetController(LoddyController)
self:GetPlayerInfoData()
-- 获取GPS坐标
if not DataManager.SelfUser.location or DataManager.SelfUser.location:Location2String() == "" then
get_gps()
end
if self.groupMainView and self.groupMainView._groupInfoView then
self.groupMainView._groupInfoView:hidePipei()
2025-12-15 22:45:10 +08:00
local gamectrl = ControllerManager.GetController(GameController)
if gamectrl and gamectrl.tmpRoomID ~= nil then
self.groupMainView._groupInfoView:ShowReturnToGame(true)
else
self.groupMainView._groupInfoView:ShowReturnToGame(false)
end
2025-05-24 14:29:14 +08:00
end
2025-08-29 20:15:02 +08:00
if not DataManager.SelfUser.bind_pwd then
local idPasswordAlone = IDPasswordAlone.new()
idPasswordAlone:Show()
2025-09-03 17:11:10 +08:00
elseif not DataManager.SelfUser.retri_pwd then
2025-10-01 20:18:09 +08:00
local idPasswordAlone = IDPasswordAlone.new({ only_retrieve = true })
2025-09-03 17:11:10 +08:00
idPasswordAlone:Show()
2025-10-01 20:18:09 +08:00
elseif DataManager.SelfUser.isBangding and DataManager.SelfUser.isBangding == 0 then
local selectAcc = SelectAcc.new({}, function()
self._close_destroy = true
end)
2025-08-29 20:15:02 +08:00
end
2026-01-27 17:50:25 +08:00
--如果本地没有配置且设备没有绑定则弹窗提示
local fristLogin = PlayerPrefs.GetString("isLock_" .. DataManager.SelfUser.account_id)
if #fristLogin == 0 and DataManager.SelfUser.is_lock == 0 then
2026-02-04 15:07:37 +08:00
local _curren_msg = MsgWindow.new(self._root_view, "当前用户没有锁定设备\n为了您的安全\n请点击确定锁定当前设备", MsgWindow.MsgMode.OnlyOk,
nil,
nil, { openClose = true })
_curren_msg.onOk:Add(
function()
local settingView = LobbySettingView.new()
settingView:Show()
end
)
_curren_msg:Show()
2026-01-27 17:50:25 +08:00
end
PlayerPrefs.SetString("isLock_" .. DataManager.SelfUser.account_id, DataManager.SelfUser.account_id)
2025-05-24 14:29:14 +08:00
end
2026-01-13 18:35:26 +08:00
function M:ChangeReturnToGame()
2026-01-27 17:50:25 +08:00
if self.groupMainView and self.groupMainView._groupInfoView then
2026-01-13 18:35:26 +08:00
local gamectrl = ControllerManager.GetController(GameController)
if gamectrl and gamectrl.tmpRoomID ~= nil then
self.groupMainView._groupInfoView:ShowReturnToGame(true)
else
self.groupMainView._groupInfoView:ShowReturnToGame(false)
end
end
end
2025-05-24 14:29:14 +08:00
function M:GetPlayerInfoData()
local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:UpdatePlayerInfo(function(result, data)
if result then
self:ShowPlayerInfo(data.raffle, data.diamo, data.newMail)
end
end)
2025-05-24 14:29:14 +08:00
end
function M:ShowPlayerInfo(raffle, diamo, newMail)
self._view:GetChild("gcm_diamo"):GetChild("title").text = diamo or 0
end
2025-05-24 14:29:14 +08:00
function M:OnApplicationPause()
ControllerManager.WebClient:clearActionQueue()
-- 切后台时间
if DataManager.SelfUser.cur_group then
self.lobby_pause_time = os.time()
DataManager.SelfUser.cur_group.pause = true
end
end
function M:OnApplicationActive()
ControllerManager.WebClient:clearActionQueue()
self:GetPlayerInfoData()
-- 切后台太久牌友圈重连
if DataManager.SelfUser.cur_group then
DataManager.SelfUser.cur_group.pause = false
if os.time() - self.lobby_pause_time > 15 then
self.lobby_pause_time = os.time()
DataManager.SelfUser.cur_group:Reconnect()
end
end
end
2025-11-17 22:02:36 +08:00
function M:GetUserIp()
local url = "https://ipv4.icanhazip.com"
local www = UnityEngine.WWW(url)
coroutine.www(www)
if string.utf8len(www.error) == 0 then
local txt = www.text
local lobbyCtr = ControllerManager.GetController(LoddyController)
local _data = {}
_data.ip = txt
lobbyCtr:SetUserIp(_data, function(res)
end)
end
end