补修 展示牌型位置

master
1076390229 2026-03-13 19:24:45 +08:00
parent eb33d2ea99
commit cbdb58101d
18 changed files with 381 additions and 339 deletions

View File

@ -13,7 +13,6 @@ function M.new(view,mainView)
return self return self
end end
function M:onTouchBegin(context) function M:onTouchBegin(context)
if DataManager.CurrenRoom == nil or DataManager.CurrenRoom.self_player == nil then if DataManager.CurrenRoom == nil or DataManager.CurrenRoom.self_player == nil then
return return
@ -28,7 +27,6 @@ function M:onTouchBegin(context)
local xy = self._area_handcard_list:GlobalToLocal(Vector2.New(context.inputEvent.x, context.inputEvent.y)) local xy = self._area_handcard_list:GlobalToLocal(Vector2.New(context.inputEvent.x, context.inputEvent.y))
card.btn_card.xy = Vector2.New(card.btn_card.x + 20, card.btn_card.y - 50) card.btn_card.xy = Vector2.New(card.btn_card.x + 20, card.btn_card.y - 50)
card.touch_pos = xy - button.xy card.touch_pos = xy - button.xy
end end
function M:__OnDragEnd(context) function M:__OnDragEnd(context)
@ -137,7 +135,6 @@ function M:__OnDragEnd(context)
if card_view ~= nil then if card_view ~= nil then
if button.x + button.width / 2 > card_view.old_postion.x and button.x + button.width / 2 < (card_view.old_postion.x + button.width) then if button.x + button.width / 2 > card_view.old_postion.x and button.x + button.width / 2 < (card_view.old_postion.x + button.width) then
if card ~= card_view and #CountCards[i] < 4 and card.index_X ~= card_view.index_X then if card ~= card_view and #CountCards[i] < 4 and card.index_X ~= card_view.index_X then
MoveCardPos = i MoveCardPos = i
MoveCardY = #CountCards[i] + 1 MoveCardY = #CountCards[i] + 1
MoveCard = true MoveCard = true
@ -185,7 +182,6 @@ function M:__OnDragEnd(context)
end end
end end
end end
end end
if MoveCard == true and MoveCardindex == 0 then if MoveCard == true and MoveCardindex == 0 then
local num = 0 local num = 0
@ -224,13 +220,11 @@ function M:__OnDragEnd(context)
if MoveCardindex == -1 then if MoveCardindex == -1 then
if self.card_list[i].index_Y < card.index_Y and self.card_list[i].index_Y >= MoveCardY then if self.card_list[i].index_Y < card.index_Y and self.card_list[i].index_Y >= MoveCardY then
self.card_list[i].index_Y = self.card_list[i].index_Y + 1 self.card_list[i].index_Y = self.card_list[i].index_Y + 1
end end
--向上移动 --向上移动
else else
if self.card_list[i].index_Y > card.index_Y and self.card_list[i].index_Y <= MoveCardY then if self.card_list[i].index_Y > card.index_Y and self.card_list[i].index_Y <= MoveCardY then
self.card_list[i].index_Y = self.card_list[i].index_Y - 1 self.card_list[i].index_Y = self.card_list[i].index_Y - 1
end end
end end
end end
@ -251,7 +245,6 @@ function M:__OnDragEnd(context)
isChangeCard = false isChangeCard = false
self._area_handcard_list:AddChild(button) self._area_handcard_list:AddChild(button)
end end
end end
self:UpdateHandCardsPos() self:UpdateHandCardsPos()
if isChangeCard == true then if isChangeCard == true then
@ -287,7 +280,6 @@ function M:UpdateOutCardList(outcard,isShow,isMopai,seat)
if outcard ~= 0 then if outcard ~= 0 then
outcards:GetTransition("mopai" .. seat):Play(function() outcards:GetTransition("mopai" .. seat):Play(function()
-- show_di_bg.visible = true -- show_di_bg.visible = true
end) end)
end end
else else
@ -337,7 +329,6 @@ function M:UpdateFzList( fz_list ,ispaly)
end end
end end
if fz_list[i].type == RB_FZType.Chi or fz_list[i].type == RB_FZType.Bi then if fz_list[i].type == RB_FZType.Chi or fz_list[i].type == RB_FZType.Bi then
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3") local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].active_card) fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].active_card)
fzcards:GetController("c2").selectedIndex = 1 fzcards:GetController("c2").selectedIndex = 1
@ -345,18 +336,14 @@ function M:UpdateFzList( fz_list ,ispaly)
fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].opcard[2]) fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].opcard[2])
fzcards.x, fzcards.y = 0, 0 fzcards.x, fzcards.y = 0, 0
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly) self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
elseif fz_list[i].type == RB_FZType.Peng then elseif fz_list[i].type == RB_FZType.Peng then
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3") local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
for j = 1, 3 do for j = 1, 3 do
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card) fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
end end
fzcards.x, fzcards.y = 0, 0 fzcards.x, fzcards.y = 0, 0
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly) self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
elseif fz_list[i].type == RB_FZType.Wei then elseif fz_list[i].type == RB_FZType.Wei then
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3") local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
fzcards:GetController("c1").selectedIndex = 1 fzcards:GetController("c1").selectedIndex = 1
for j = 1, 3 do for j = 1, 3 do
@ -372,18 +359,14 @@ function M:UpdateFzList( fz_list ,ispaly)
fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card) fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
fzcards.x, fzcards.y = 0, 0 fzcards.x, fzcards.y = 0, 0
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly) self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
elseif fz_list[i].type == RB_FZType.Pao then elseif fz_list[i].type == RB_FZType.Pao then
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4") local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
for j = 1, 4 do for j = 1, 4 do
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card) fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
end end
fzcards.x, fzcards.y = 0, 0 fzcards.x, fzcards.y = 0, 0
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly) self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
elseif fz_list[i].type == RB_FZType.Ti then elseif fz_list[i].type == RB_FZType.Ti then
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4") local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
for j = 1, 4 do for j = 1, 4 do
if j == 4 then if j == 4 then
@ -394,12 +377,10 @@ function M:UpdateFzList( fz_list ,ispaly)
end end
fzcards.x, fzcards.y = 0, 0 fzcards.x, fzcards.y = 0, 0
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly) self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
end end
end end
end end
function M:playAnim(fzitem, fzcards, size, i, ispaly) function M:playAnim(fzitem, fzcards, size, i, ispaly)
if (ispaly == nil) then if (ispaly == nil) then
ispaly = false ispaly = false
@ -417,7 +398,6 @@ function M:playAnim( fzitem,fzcards, size,i,ispaly )
self._area_fz_list:AddChild(fzitem) self._area_fz_list:AddChild(fzitem)
end end
--出牌提示动画 --出牌提示动画
function M:ChuPaiTiShi() function M:ChuPaiTiShi()
if DataManager.CurrenRoom == nil or DataManager.CurrenRoom.self_player == nil then if DataManager.CurrenRoom == nil or DataManager.CurrenRoom.self_player == nil then
@ -444,7 +424,6 @@ end
end end
end end
if #tingList > 0 and isKan == false then if #tingList > 0 and isKan == false then
mark_ting[#mark_ting + 1] = card mark_ting[#mark_ting + 1] = card
end end
table.insert(player.handcard_list, card) table.insert(player.handcard_list, card)
@ -468,7 +447,6 @@ end
for k = 1, #self.card_list do for k = 1, #self.card_list do
local card_view = self.card_list[k] local card_view = self.card_list[k]
card_view.btn_card:GetController("mark_ting").selectedIndex = 0 card_view.btn_card:GetController("mark_ting").selectedIndex = 0
end end
end end
end end

View File

@ -198,12 +198,14 @@ function M:UpdateOutCardList(outcard, isShow, isMopai, seat)
seat = 3 seat = 3
end end
if (isMopai) then if (isMopai) then
print("摸牌动作1====="..seat)
if outcard ~= 0 then if outcard ~= 0 then
outcards:GetTransition("mopai" .. seat):Play(function() outcards:GetTransition("mopai" .. seat):Play(function()
-- show_di_bg.visible = true -- show_di_bg.visible = true
end) end)
end end
else else
print("出牌动作1----"..seat)
show_di_bg.visible = false show_di_bg.visible = false
outcards:GetTransition("cpai" .. seat):Play() outcards:GetTransition("cpai" .. seat):Play()
end end

View File

@ -280,6 +280,7 @@ function M:UpdateOutCardList(outcard, isShow, isMopai, seat)
show_di_bg.visible = false show_di_bg.visible = false
end end
if (seat ~= nil and outcards ~= nil) then if (seat ~= nil and outcards ~= nil) then
print("摸牌动作2=====" .. seat)
if (isMopai) then if (isMopai) then
if outcard ~= 0 then if outcard ~= 0 then
outcards:GetTransition("mopai" .. seat):Play(function() outcards:GetTransition("mopai" .. seat):Play(function()

View File

@ -244,6 +244,7 @@ function M:PlayingOutCardAnima(card, seat)
self._area_outcard_list:AddChild(outcards) self._area_outcard_list:AddChild(outcards)
end end
outcards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/203_", card) outcards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/203_", card)
print("弃牌动作0000==" .. seat)
outcards:GetTransition("qipai" .. seat):Play() outcards:GetTransition("qipai" .. seat):Play()
end end

View File

@ -530,11 +530,11 @@ function M:UpdateOutLine()
elseif self:getCardSize() == 1.6 then elseif self:getCardSize() == 1.6 then
self._data_outLinePos = 90 - (152 * 3) self._data_outLinePos = 90 - (152 * 3)
elseif self:getCardSize() == 1.8 then elseif self:getCardSize() == 1.8 then
self._data_outLinePos = 90 - (170 * 3) self._data_outLinePos = 135 - (170 * 3)
elseif self:getCardSize() == 2 then elseif self:getCardSize() == 2 then
self._data_outLinePos = 110 - (195 * 3) self._data_outLinePos = 160 - (195 * 3)
end end
self._view_outLine.y = self._data_outLinePos + self._area_handcard_list.height - 60 self._view_outLine.y = self._data_outLinePos + self._area_handcard_list.height
end end
function M:UpdateIsOnClick(isOut) function M:UpdateIsOnClick(isOut)
@ -795,7 +795,7 @@ end
--计算手牌位置 --计算手牌位置
function M:GetHandCardPos(cards_view, cards) function M:GetHandCardPos(cards_view, cards)
local x, y = 0, 0 local x, y = 0, 0
local card_width = self.card_width - (self._room.change_card_display == "8_" and -2 or 5) -- 牌的宽度 local card_width = self.card_width - (self._room.change_card_display == "8_" and -2 or 5) - 2 -- 牌的宽度
local middle_x = self._area_handcard_list.width / 2 local middle_x = self._area_handcard_list.width / 2
local start_x = middle_x - (cards / 2 * (card_width)) local start_x = middle_x - (cards / 2 * (card_width))
@ -804,19 +804,19 @@ function M:GetHandCardPos(cards_view, cards)
-- local card_height = self.card_hight -- local card_height = self.card_hight
-- y = 90 - card_height * 0.66 * cards_view.index_Y -- y = 90 - card_height * 0.66 * cards_view.index_Y
if self:getCardSize() == 1.3 then if self:getCardSize() == 1.3 then
y = 90 - (119 * cards_view.index_Y) y = 100 - (119 * cards_view.index_Y)
elseif self:getCardSize() == 1.2 then elseif self:getCardSize() == 1.2 then
y = 90 - (110 * cards_view.index_Y) y = 100 - (110 * cards_view.index_Y)
elseif self:getCardSize() == 0.8 then elseif self:getCardSize() == 0.8 then
y = 100 - (85 * cards_view.index_Y) y = 100 - (85 * cards_view.index_Y)
elseif self:getCardSize() == 1.5 then elseif self:getCardSize() == 1.5 then
y = 90 - (137 * cards_view.index_Y) y = 100 - (137 * cards_view.index_Y)
elseif self:getCardSize() == 1.6 then elseif self:getCardSize() == 1.6 then
y = 90 - (147 * cards_view.index_Y) y = 100 - (147 * cards_view.index_Y)
elseif self:getCardSize() == 1.8 then elseif self:getCardSize() == 1.8 then
y = 90 - (164 * cards_view.index_Y) y = 100 - (135 * cards_view.index_Y)
elseif self:getCardSize() == 2 then elseif self:getCardSize() == 2 then
y = 90 - (182 * cards_view.index_Y) y = 100 - (150 * cards_view.index_Y)
end end
return Vector2.New(x, y) return Vector2.New(x, y)
end end
@ -939,6 +939,7 @@ function M:PlayingOutCardAnima(card, seat)
self._area_outcard_list:AddChild(outcards) self._area_outcard_list:AddChild(outcards)
end end
outcards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/203_", card) outcards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/203_", card)
print("弃牌动作000.。==" .. seat)
outcards:GetTransition("qipai" .. seat):Play() outcards:GetTransition("qipai" .. seat):Play()
end end

View File

@ -0,0 +1,10 @@
{
"objectStatus": {
"n48_cphv": {
"collapsed": true
},
"n45_j34t": {
"collapsed": true
}
}
}

View File

@ -1,10 +1,10 @@
{ {
"objectStatus": { "objectStatus": {
"n76_oqog": {
"collapsed": true
},
"n77_oqog": { "n77_oqog": {
"collapsed": true "collapsed": true
},
"n66_j4og": {
"collapsed": true
} }
} }
} }

View File

@ -3,23 +3,21 @@
"libview.iconScale": 0, "libview.iconScale": 0,
"doc.openedDocs": [ "doc.openedDocs": [
"ui://lkq9ne9speuq8b", "ui://lkq9ne9speuq8b",
"ui://lkq9ne9speuq6p",
"ui://lkq9ne9speuq5a", "ui://lkq9ne9speuq5a",
"ui://lkq9ne9speuq59", "ui://lkq9ne9speuq59",
"ui://lkq9ne9speuq6p",
"ui://lkq9ne9ssyh3rk",
"ui://lkq9ne9speuq3",
"ui://lkq9ne9speuq9d",
"ui://lkq9ne9speuq9f", "ui://lkq9ne9speuq9f",
"ui://lkq9ne9speuq9g", "ui://lkq9ne9speuq9",
"ui://lkq9ne9speuqcv", "ui://lkq9ne9speuqcu",
"ui://lkq9ne9speuqc6", "ui://lkq9ne9speuq9n"
"ui://lkq9ne9speuqao",
"ui://lkq9ne9speuq5b",
"ui://1utjt0r2ufu92i",
"ui://1utjt0r2ufu92s",
"ui://1utjt0r2ufu930"
], ],
"test.device": "Huawei Mate20", "test.device": "Huawei Mate20",
"canvasColor": 10066329, "canvasColor": 10066329,
"auxline2": true, "auxline2": true,
"doc.activeDoc": "ui://lkq9ne9speuq6p", "doc.activeDoc": "ui://lkq9ne9speuq9n",
"libview.twoColumn": false, "libview.twoColumn": false,
"libview.expandedNodes": [ "libview.expandedNodes": [
"27vd145b", "27vd145b",
@ -29,21 +27,9 @@
"lkq9ne9s", "lkq9ne9s",
"/", "/",
"lkq9ne9s", "lkq9ne9s",
"/component/", "/buttons/",
"lkq9ne9s",
"/component/Main/",
"lkq9ne9s",
"/component/Main/component/",
"lkq9ne9s",
"/component/option/",
"lkq9ne9s",
"/component/option/component/",
"lkq9ne9s",
"/component/option/component/choose/",
"lkq9ne9s", "lkq9ne9s",
"/images/", "/images/",
"lkq9ne9s",
"/images/cards1/",
"yzaioi79", "yzaioi79",
"/", "/",
"yzaioi79", "yzaioi79",

View File

@ -31,6 +31,10 @@
<gearDisplay controller="state" pages="1,3"/> <gearDisplay controller="state" pages="1,3"/>
<relation target="" sidePair="center-center"/> <relation target="" sidePair="center-center"/>
</image> </image>
<text id="n27" name="remaining_card" xy="1169,127" size="165,45" fontSize="32" color="#ffffff" align="center" autoSize="none" text="剩余20张">
<gearDisplay controller="state" pages="1,3"/>
<relation target="" sidePair="center-center"/>
</text>
<loader id="n156_mk2u" name="jiang" xy="450,91" size="65,75" fill="scaleFree"/> <loader id="n156_mk2u" name="jiang" xy="450,91" size="65,75" fill="scaleFree"/>
<component id="n61_jali" name="player_card_info1" src="peuq5a" fileName="component/Main/component/Player_card_info_1.xml" xy="0,943" size="2532,228"> <component id="n61_jali" name="player_card_info1" src="peuq5a" fileName="component/Main/component/Player_card_info_1.xml" xy="0,943" size="2532,228">
<gearDisplay controller="state" pages="1,3"/> <gearDisplay controller="state" pages="1,3"/>
@ -100,10 +104,6 @@
<image id="n175_fgao" name="zipai2" src="peuq2u" fileName="component/images/zipaic2.png" xy="1163,133" visible="false"> <image id="n175_fgao" name="zipai2" src="peuq2u" fileName="component/images/zipaic2.png" xy="1163,133" visible="false">
<relation target="" sidePair="center-center"/> <relation target="" sidePair="center-center"/>
</image> </image>
<text id="n27" name="remaining_card" xy="1169,127" size="165,45" fontSize="32" color="#ffffff" align="center" autoSize="none" text="剩余20张">
<gearDisplay controller="state" pages="1,3"/>
<relation target="" sidePair="center-center"/>
</text>
<component id="n162_o49p" name="btn_getRoomNum" src="peuq91" fileName="component/room/btn_invite.xml" xy="1096,468" group="n163_o49p" visible="false" touchable="false"> <component id="n162_o49p" name="btn_getRoomNum" src="peuq91" fileName="component/room/btn_invite.xml" xy="1096,468" group="n163_o49p" visible="false" touchable="false">
<Button icon="ui://lkq9ne9speuq93"/> <Button icon="ui://lkq9ne9speuq93"/>
</component> </component>

View File

@ -16,11 +16,11 @@
<component id="n25" name="area_handcard_list" src="peuq59" fileName="component/Component1.xml" xy="447,1021" size="1698,148"> <component id="n25" name="area_handcard_list" src="peuq59" fileName="component/Component1.xml" xy="447,1021" size="1698,148">
<relation target="" sidePair="center-center,bottom-bottom"/> <relation target="" sidePair="center-center,bottom-bottom"/>
</component> </component>
<component id="n37_n1ry" name="mask_liangpai" src="peuq59" fileName="component/Component1.xml" xy="868,-91" size="5,5"/> <component id="n37_n1ry" name="mask_liangpai" src="peuq59" fileName="component/Component1.xml" xy="1310,-501" size="5,5"/>
<component id="n38_ey1o" name="n38" src="peuq5b" fileName="component/Main/component/PromptOutCard.xml" xy="16,-177" size="1577,5"> <component id="n38_ey1o" name="n38" src="peuq5b" fileName="component/Main/component/PromptOutCard.xml" xy="16,-177" size="1577,5">
<gearDisplay controller="chupai" pages="1"/> <gearDisplay controller="chupai" pages="1"/>
</component> </component>
<component id="n27" name="area_outcard_list" src="peuq59" fileName="component/Component1.xml" xy="1178,-751" size="100,100" touchable="false"/> <component id="n27" name="area_outcard_list" src="peuq59" fileName="component/Component1.xml" xy="1178,-851" size="100,100"/>
<component id="n39_j34t" name="piao0" src="peuq5f" fileName="component/piao/btn_nopiao.xml" xy="668,-20" group="n45_j34t"> <component id="n39_j34t" name="piao0" src="peuq5f" fileName="component/piao/btn_nopiao.xml" xy="668,-20" group="n45_j34t">
<gearDisplay controller="piao" pages="1,3,4"/> <gearDisplay controller="piao" pages="1,3,4"/>
<Button controller="piaovalue" page="0"/> <Button controller="piaovalue" page="0"/>

View File

@ -4,7 +4,7 @@
<list id="n47_lr5d" name="area_fz_list" xy="84,31" pivot="0.5,0.5" size="713,268" rotation="180" layout="row" scroll="horizontal" colGap="18" align="right" vAlign="bottom"/> <list id="n47_lr5d" name="area_fz_list" xy="84,31" pivot="0.5,0.5" size="713,268" rotation="180" layout="row" scroll="horizontal" colGap="18" align="right" vAlign="bottom"/>
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