修改回放界面。已经修改百分比

master
fy 2026-05-06 20:08:06 +08:00
parent d4b658d79c
commit 4240289bcb
27 changed files with 232 additions and 186 deletions

View File

@ -173,7 +173,7 @@ local function __fillRoomItem(self, index, item, room)
room_item:SetPlay(play)
-- local str="(人数:".. room.maxPlayers
-- if room.limitInRoom then
-- str=str.." 限制积分:"..room.limitInRoom/1000 ..")"
-- str=str.." 限制积分:"..d2ad(room.limitInRoom) ..")"
-- else
-- str=str..")"
-- end
@ -181,7 +181,7 @@ local function __fillRoomItem(self, index, item, room)
local str = ""
if room.limitInRoom then
str = str..room.limitInRoom/1000
str = d2ad(str..room.limitInRoom)
end
if room.round==nil then
@ -522,7 +522,7 @@ local function __fillRoomData(self)
end
local totalNum=1
if hp.tex_times_room then
totalNum=hp.tex_times_room/1000
totalNum=d2ad(hp.tex_times_room)
end
for i=1,totalNum do
@ -583,7 +583,7 @@ local function __fillRoomData(self)
local totalNum=1
if hp and hp.tex_times_room then
totalNum=hp.tex_times_room/1000
totalNum=d2ad(hp.tex_times_room)
end
for j=1,totalNum do
self.curRooms[#self.curRooms + 1] = self.curGroup.default_rooms[i]

View File

@ -228,7 +228,7 @@ function M:FillFagData()
local tex_times_room = panel_play_set:GetChild("tex_times_room")
if hpData and hpData.tex_times_room then
tex_times_room.text = hpData.tex_times_room/1000
tex_times_room.text = d2ad(hpData.tex_times_room)
else
tex_times_room.text = 1
end
@ -493,7 +493,7 @@ function M:FillFagData()
play.config = json.encode(_data)
play.hp_times = self.hpData.times
play.maxPlayers = _data.maxPlayers
play.roomNum=self.hpData.tex_times_room/1000
play.roomNum=d2ad(self.hpData.tex_times_room)
play.maxRound=res.Data.maxRound
ViewUtil.ShowBannerOnScreenCenter("添加玩法成功")
self.callback(play)
@ -533,7 +533,7 @@ function M:FillFagData()
play.config = json.encode(_data)
play.hp_times = self.hpData.times
play.maxPlayers = _data.maxPlayers
play.roomNum=self.hpData.tex_times_room/1000
play.roomNum=d2ad(self.hpData.tex_times_room)
play.maxRound=res.Data.maxRound
self.callback(play)
self:Destroy()

View File

@ -51,8 +51,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=value/d2ad
self.xipaiValue=value/d2ad
end, 3, nil)
gniv:Show()
@ -81,8 +81,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=value/d2ad
self.anchouValue=value/d2ad
end, 3, nil)
gniv:Show()
@ -256,8 +256,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
if oldGameVersion==2 then
_data['niaofen_opt'] = niaofen_opt
@ -334,11 +334,11 @@ function M:LoadConfigData(data)
end
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=data.xi_pai_score/d2ad(1000)
self.xipaiValue=data.xi_pai_score/d2ad(1000)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=data.an_chou_score/d2ad(1000)
self.anchouValue=data.an_chou_score/d2ad(1000)
end
if oldGameVersion==2 then

View File

@ -46,8 +46,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=ad2d(value)
self.xipaiValue=ad2d(value)
end, 3, nil)
gniv:Show()
@ -76,8 +76,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=d2ad(value)
self.anchouValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -152,8 +152,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
return _data
@ -183,11 +183,11 @@ function M:LoadConfigData(data)
end
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=d2ad(data.xi_pai_score)
self.xipaiValue=d2ad(data.xi_pai_score)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=d2ad(data.an_chou_score)
self.anchouValue=d2ad(data.an_chou_score)
end
end

View File

@ -52,9 +52,19 @@ function M:FillRoomData(data)
local round = data.info.round
self:UpdateRound(round)
local roominfo_panel = self._view:GetChild("roominfo_panel1")
roominfo_panel:GetChild("tex_roomid").text = room.room_id
roominfo_panel:GetChild("tex_gametype").text = room.room_config:GetGameName()
local roominfo_panel = self._view:GetChild("roominfo_panel")
if roominfo_panel then
local tex_roomid = roominfo_panel:GetChild("tex_roomid")
local tex_gametype = roominfo_panel:GetChild("tex_gametype")
if tex_roomid then
tex_roomid.text = room.room_id
end
if tex_gametype then
tex_gametype.text = room.room_config:GetGameName()
end
end
for i = 1, #room.player_list do
local p = room.player_list[i]

View File

@ -50,8 +50,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -80,8 +80,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=d2ad(value)
self.anchouValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -217,8 +217,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
--_data["fengding_score"] = fengding_score
return _data
@ -274,11 +274,11 @@ function M:LoadConfigData(data)
-- end
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=d2ad(data.xi_pai_score)
self.xipaiValue=d2ad(data.xi_pai_score)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=d2ad(data.an_chou_score)
self.anchouValue=d2ad(data.an_chou_score)
end
-- if _config:GetController("fengding") then

View File

@ -53,8 +53,8 @@ function M:FillData(view, index)
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 0, nil)
gniv:Show()
@ -81,8 +81,8 @@ function M:FillData(view, index)
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=d2ad(value)
self.anchouValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -139,11 +139,11 @@ function M:LoadConfigData(data)
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=d2ad(data.xi_pai_score)
self.xipaiValue=d2ad(data.xi_pai_score)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=d2ad(data.an_chou_score)
self.anchouValue=d2ad(data.an_chou_score)
end
end
@ -195,8 +195,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
return _data
end

View File

@ -55,8 +55,8 @@ function M:FillData(view, index)
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 0, nil)
gniv:Show()
@ -85,8 +85,8 @@ function M:FillData(view, index)
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=d2ad(value)
self.anchouValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -208,11 +208,11 @@ function M:LoadConfigData(data)
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=d2ad(data.xi_pai_score)
self.xipaiValue=d2ad(data.xi_pai_score)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=d2ad(data.an_chou_score)
self.anchouValue=d2ad(data.an_chou_score)
end
@ -308,8 +308,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
return _data
end

View File

@ -50,8 +50,8 @@ function M:FillData(view, index)
-- ViewUtil.ErrorTip(1,"输入数据异常!")
-- end
-- self.xipaiValueText.text=value/1000
-- self.xipaiValue=value/1000
-- self.xipaiValueText.text=d2ad(value)
-- self.xipaiValue=d2ad(value)
-- end, 0, nil)
-- gniv:Show()

View File

@ -49,8 +49,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -77,8 +77,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=d2ad(value)
self.anchouValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -284,8 +284,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
_data['xi_pai'] = xi_pai
return _data
@ -332,11 +332,11 @@ function M:LoadConfigData(data)
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=d2ad(data.xi_pai_score)
self.xipaiValue=d2ad(data.xi_pai_score)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=d2ad(data.an_chou_score)
self.anchouValue=d2ad(data.an_chou_score)
end
end

View File

@ -114,9 +114,21 @@ function M:FillRoomData(data)
self._currentStep = 0
local room = DataManager.CurrenRoom
local _player_card_info = self._player_card_info
local roominfo_panel = self._view:GetChild('roominfo_panel1')
roominfo_panel:GetChild('tex_roomid').text = room.room_id
roominfo_panel:GetChild('tex_gametype').text = room.room_config:GetGameName()
-- 在 d:\Gitlj\robot_client\fk101\lua_probject\extend_project\extend\zipai\yueyangwaihuzi\EXPlayBackView.lua 中
local roominfo_panel = self._view:GetChild("roominfo_panel")
if roominfo_panel then
local tex_roomid = roominfo_panel:GetChild("tex_roomid")
local tex_gametype = roominfo_panel:GetChild("tex_gametype") -- 如果有的话
if tex_roomid then
tex_roomid.text = room.room_id
end
if tex_gametype then
tex_gametype.text = room.room_config:GetGameName()
end
end
for i = 1, #room.player_list do
local p = room.player_list[i]
local card_info = _player_card_info[self:GetPos(p.seat)]

View File

@ -49,8 +49,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -79,8 +79,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=d2ad(value)
self.anchouValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -178,8 +178,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
return _data
@ -220,11 +220,11 @@ function M:LoadConfigData(data)
end
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=d2ad(data.xi_pai_score)
self.xipaiValue=d2ad(data.xi_pai_score)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=d2ad(data.an_chou_score)
self.anchouValue=d2ad(data.an_chou_score)
end
end

View File

@ -155,8 +155,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 3, nil)
gniv:Show()

View File

@ -50,8 +50,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -79,8 +79,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=d2ad(value)
self.anchouValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -311,8 +311,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
return _data
end
@ -373,11 +373,11 @@ function M:LoadConfigData(data)
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=d2ad(data.xi_pai_score)
self.xipaiValue=d2ad(data.xi_pai_score)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=d2ad(data.an_chou_score)
self.anchouValue=d2ad(data.an_chou_score)
end
end

View File

@ -49,8 +49,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -79,8 +79,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
self.anchouValueText.text=d2ad(value)
self.anchouValue=d2ad(value)
end, 3, nil)
gniv:Show()
@ -156,8 +156,8 @@ function M:SelectedConfigData()
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
_data['xi_pai_score'] = ad2d(xi_pai_score)
_data['an_chou_score'] = ad2d(an_chou_score)
return _data
end
@ -181,11 +181,11 @@ function M:LoadConfigData(data)
end
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.xipaiValueText.text=d2ad(data.xi_pai_score)
self.xipaiValue=d2ad(data.xi_pai_score)
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
self.anchouValueText.text=d2ad(data.an_chou_score)
self.anchouValue=d2ad(data.an_chou_score)
end
end

View File

@ -114,9 +114,20 @@ function M:FillRoomData(data)
self._currentStep = 0
local room = DataManager.CurrenRoom
local _player_card_info = self._player_card_info
local roominfo_panel = self._view:GetChild('roominfo_panel1')
roominfo_panel:GetChild('tex_roomid').text = room.room_id
roominfo_panel:GetChild('tex_gametype').text = room.room_config:GetGameName()
local roominfo_panel = self._view:GetChild("roominfo_panel")
if roominfo_panel then
local tex_roomid = roominfo_panel:GetChild("tex_roomid")
local tex_gametype = roominfo_panel:GetChild("tex_gametype") -- 如果有的话
if tex_roomid then
tex_roomid.text = room.room_id
end
if tex_gametype then
tex_gametype.text = room.room_config:GetGameName()
end
end
for i = 1, #room.player_list do
local p = room.player_list[i]
local card_info = _player_card_info[self:GetPos(p.seat)]

View File

@ -44,8 +44,8 @@ function M:FillData()
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
self.xipaiValueText.text=d2ad(value)
self.xipaiValue=d2ad(value)
end, 3, nil)
gniv:Show()

View File

@ -5,7 +5,46 @@
"ui://m7iejg46jgh8hwv",
"ui://1hl55dqmc4r115",
"ui://yzaioi79f55qwa",
"ui://m7iejg46l679hws",
"ui://27vd145beeqmch0",
"ui://m7iejg46kwi0hmc",
"ui://yzaioi79f55qw5",
"ui://27vd145bdjzo18",
"ui://yzaioi79f55qvw",
"ui://c7j2rnvqtpf08x",
"ui://fnuxqeflkllg1x",
"ui://5cdldr01qaqf9c",
"ui://5cdldr01qaqf7o",
"ui://5cdldr01qaqfa2",
"ui://442j0uepdafga8",
"ui://ypulwxjhl9mn37",
"ui://k15boclkl9mn37",
"ui://4skil1l6r6qo1kc",
"ui://5cdldr01qaqfa4",
"ui://5cdldr01qaqfaw",
"ui://3z9lj55vjokmft",
"ui://2zlli80mw9te0",
"ui://2zlli80mr6cyce9",
"ui://2d9xdj6zfn7fao",
"ui://2d9xdj6zlumrgj",
"ui://27vd145bofsx1e",
"ui://m7iejg46mpllhuq",
"ui://m7iejg46mpllhut",
"ui://m7iejg4610snh5j",
"ui://m7iejg46jvvohyf",
"ui://3z9lj55vjokmwr",
"ui://3z9lj55vjokm7l",
"ui://4skil1l6ms5spy",
"ui://2d9xdj6znlwcgk",
"ui://2d9xdj6zlwcl5m",
"ui://27vd145beeqmcgp",
"ui://0khx14are0py2",
"ui://3z9lj55vjokmet",
"ui://3z9lj55vjokmey",
"ui://3z9lj55vjokmfu",
"ui://3z9lj55vjokmdt",
"ui://3z9lj55vjokmdr",
"ui://3z9lj55vjokme2",
"ui://5cdldr01qaqf6x",
"ui://5cdldr01qaqf7q",
"ui://yzaioi79f55qw4",
@ -21,47 +60,21 @@
"test.device": "Xiaomi 9",
"canvasColor": 10066329,
"auxline2": true,
"doc.activeDoc": "ui://5cdldr01qaqf9c",
"doc.activeDoc": "ui://yzaioi79f55qw5",
"libview.twoColumn": false,
"libview.expandedNodes": [
"27vd145b",
"/",
"27vd145b",
"/buttons/",
"27vd145b",
"/conMui/",
"egnzysm7",
"/",
"egnzysm7",
"/component/",
"egnzysm7",
"/component/create_room/",
"3n2top74",
"/",
"5cdldr01",
"/",
"5cdldr01",
"/component/",
"5cdldr01",
"/component/Main/",
"5cdldr01",
"/component/Main/images/",
"5cdldr01",
"/component/Main/new_ui/",
"5cdldr01",
"/component/game/",
"yzaioi79",
"/",
"yzaioi79",
"/component/",
"yzaioi79",
"/component/Main/",
"yzaioi79",
"/component/Main/component/",
"m7iejg46",
"/",
"m7iejg46",
"/mgr/"
"/component/",
"m7iejg46",
"/component/Lst_room/",
"m7iejg46",
"/component/mail/",
"m7iejg46",
"/mgr/",
"m7iejg46",
"/mgr/Mui/"
],
"auxline1": true,
"snapToGrid": true,

View File

@ -1,98 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="1334,750" designImage="ui://3z9lj55vjokm7i">
<controller name="state" pages="0,准备状态,1,游戏状态,2,回合间状态,3,回放状态" selected="1"/>
<component size="2532,1172" designImage="ui://3z9lj55vjokm7i">
<controller name="state" pages="0,准备状态,1,游戏状态,2,回合间状态,3,回放状态" selected="3"/>
<controller name="sdk" pages="0,,1," selected="0"/>
<controller name="action" pages="2,空,0,准备,1,开始" selected="0"/>
<controller name="3d" pages="0,,1," selected="0"/>
<displayList>
<text id="n76_pady" name="tex_round" xy="707,284" pivot="0.5,0" anchor="true" size="100,39" group="n60_v38k" fontSize="28" color="#cccccc" align="center" text="第1/8局" bold="true">
<text id="n76_pady" name="tex_round" xy="1342,489" pivot="0.5,0" anchor="true" size="136,39" group="n60_v38k" fontSize="28" color="#cccccc" align="center" autoSize="none" bold="true" text="第1/8局">
<gearDisplay controller="state" pages="1,3"/>
<relation target="n77_pady" sidePair="left-right"/>
</text>
<text id="n77_pady" name="remaining_card" xy="545,284" size="92,39" group="n60_v38k" fontSize="28" color="#cccccc" text="剩余72" bold="true">
<text id="n77_pady" name="remaining_card" xy="1002,491" size="158,39" group="n60_v38k" fontSize="28" color="#cccccc" autoSize="none" bold="true" text="剩余72张牌">
<gearDisplay controller="state" pages="3"/>
</text>
<text id="n78_pady" name="txt_remain" xy="617,434" size="174,47" group="n60_v38k" fontSize="40" color="#ffffff" autoSize="shrink" singleLine="true" text="剩 张" bold="true">
<text id="n78_pady" name="txt_remain" xy="1134,661" size="174,47" group="n60_v38k" fontSize="40" color="#ffffff" autoSize="shrink" bold="true" singleLine="true" text="剩 张">
<gearDisplay controller="state" pages="1"/>
</text>
<text id="n79_pady" name="txt_remaincount" xy="704,458" pivot="0.5,0.5" anchor="true" size="50,54" group="n60_v38k" font="Microsoft YaHei" fontSize="40" color="#ffffff" align="center" vAlign="middle" text="80" bold="true">
<text id="n79_pady" name="txt_remaincount" xy="1221,685" pivot="0.5,0.5" anchor="true" size="54,54" group="n60_v38k" font="Microsoft YaHei" fontSize="40" color="#ffffff" align="center" vAlign="middle" bold="true" text="80">
<gearDisplay controller="state" pages="1"/>
</text>
<component id="n80_pady" name="cardbox" src="jokm5z" fileName="component/turn/Gcm_box_4.xml" xy="643,311" group="n60_v38k">
<component id="n80_pady" name="cardbox" src="jokm5z" fileName="component/turn/Gcm_box_4.xml" xy="1160,538" group="n60_v38k">
<gearDisplay controller="state" pages="1,3"/>
</component>
<group id="n60_v38k" name="n60" xy="545,284" size="246,201" advanced="true">
<gearXY controller="3d" pages="0,1" values="545,284|545,239"/>
<group id="n60_v38k" name="n60" xy="1002,489" size="408,223" advanced="true">
<gearXY controller="3d" pages="0,1" values="1002,489|1063,239"/>
<relation target="" sidePair="center-center"/>
</group>
<component id="n12" name="btn_wxyqhy" src="jokma5" fileName="buttons/Btn_wxyq.xml" xy="448,258" group="n13">
<component id="n12" name="btn_wxyqhy" src="jokma5" fileName="buttons/Btn_wxyq.xml" xy="1047,469" group="n13">
<gearDisplay controller="sdk" pages="0"/>
<relation target="" sidePair="middle-middle"/>
</component>
<group id="n13" name="n13" xy="448,258" size="438,147" visible="false" advanced="true">
<group id="n13" name="n13" xy="1047,469" size="438,147" visible="false" advanced="true">
<gearDisplay controller="state" pages="0"/>
<relation target="" sidePair="center-center"/>
</group>
<component id="n37_kba2" name="roominfo_panel1" src="jokmws" fileName="RoomInfoPanel1.xml" xy="12,110" size="400,67" touchable="false">
<component id="n37_kba2" name="roominfo_panel1" src="jokmws" fileName="RoomInfoPanel1.xml" xy="68,153" size="400,67" touchable="false">
<gearDisplay controller="state" pages="3"/>
<relation target="n33_hp0b" sidePair="top-bottom"/>
</component>
<component id="n41_ppzk" name="player_card_info2" src="jokmlu" fileName="component/Player_card_info_3(1).xml" xy="0,86" size="1334,99">
<component id="n41_ppzk" name="player_card_info2" src="jokmlu" fileName="component/Player_card_info_3(1).xml" xy="613,170" size="1334,99">
<gearDisplay controller="state" pages="1,3"/>
</component>
<component id="n39_ppzk" name="player_card_info1" src="jokmlt" fileName="component/Player_card_info_1(1).xml" xy="-1,535">
<component id="n39_ppzk" name="player_card_info1" src="jokmlt" fileName="component/Player_card_info_1(1).xml" xy="193,919">
<gearDisplay controller="state" pages="1,3"/>
<relation target="" sidePair="bottom-bottom"/>
</component>
<component id="n17" name="player_info2" src="jokmls" fileName="component/PlayerHead_3.xml" xy="1007,7">
<component id="n17" name="player_info2" src="jokmls" fileName="component/PlayerHead_3.xml" xy="1950,37" scale="1.5,1.5">
<relation target="" sidePair="center-center,top-top"/>
</component>
<component id="n7" name="player_info1" src="jokmlo" fileName="component/PlayerHead_1.xml" xy="17,468">
<gearXY controller="state" pages="1,3" values="17,468|17,468" default="530,516"/>
<component id="n7" name="player_info1" src="jokmlo" fileName="component/PlayerHead_1.xml" xy="32,798" scale="1.5,1.5">
<gearXY controller="state" pages="1,3" values="17,890|32,798" default="530,938"/>
<relation target="" sidePair="left-left,bottom-bottom"/>
</component>
<component id="n31_h1uu" name="roominfo_panel" src="jokmwt" fileName="RoomInfoPanel.xml" xy="0,0">
<gearDisplay controller="state" pages="0,1,2"/>
</component>
<component id="n24" name="right_panel" src="jokmwu" fileName="RightPanel_new.xml" xy="969,-1" controller="style,0">
<component id="n24" name="right_panel" src="jokmwu" fileName="RightPanel_new.xml" xy="2167,-1" controller="style,0">
<gearDisplay controller="state" pages="0,1,2"/>
<relation target="" sidePair="right-right"/>
</component>
<component id="n46_u4l2" name="btn_rule" src="jokmae" fileName="buttons/Btn_Introduce.xml" xy="1269,114">
<component id="n46_u4l2" name="btn_rule" src="jokmae" fileName="buttons/Btn_Introduce.xml" xy="2467,114">
<gearDisplay controller="state" pages="3"/>
<relation target="" sidePair="right-right"/>
</component>
<component id="n34_k3io" name="btn_ready" src="jokm6s" fileName="component/btn_ready.xml" xy="516,639" group="n36_k3io" visible="false">
<component id="n34_k3io" name="btn_ready" src="jokm6s" fileName="component/btn_ready.xml" xy="1115,1061" group="n36_k3io" visible="false">
<gearDisplay controller="action" pages="0"/>
<Button icon="ui://3z9lj55vjokm6u"/>
</component>
<component id="n35_k3io" name="btn_start" src="jokm6v" fileName="buttons/Btn_Yellow.xml" xy="534,639" group="n36_k3io">
<component id="n35_k3io" name="btn_start" src="jokm6v" fileName="buttons/Btn_Yellow.xml" xy="1133,1061" group="n36_k3io">
<gearDisplay controller="action" pages="1"/>
<Button icon="ui://3z9lj55vjokm6w"/>
</component>
<group id="n36_k3io" name="n36" xy="516,639" size="266,100" advanced="true">
<group id="n36_k3io" name="n36" xy="1115,1061" size="266,100" advanced="true">
<gearDisplay controller="state" pages="0"/>
<relation target="" sidePair="bottom-bottom,center-center"/>
</group>
<component id="n32_h1uu" name="gcm_chat" src="jokm77" fileName="Gcm_chat.xml" xy="1246,379" group="n52_cnxs">
<component id="n32_h1uu" name="gcm_chat" src="jokm77" fileName="Gcm_chat.xml" xy="2444,801" group="n52_cnxs">
<gearDisplay controller="state" pages="0,1,2"/>
</component>
<component id="n50_cnxs" name="btn_getRoomNum" src="jokmag" fileName="buttons/Btn_blue_long.xml" xy="924,659" group="n52_cnxs">
<component id="n50_cnxs" name="btn_getRoomNum" src="jokmag" fileName="buttons/Btn_blue_long.xml" xy="2122,1081" group="n52_cnxs">
<gearDisplay controller="state" pages="0"/>
<Button icon="ui://3z9lj55vjokmm8"/>
</component>
<group id="n52_cnxs" name="n52" xy="924,379" size="406,345" advanced="true">
<group id="n52_cnxs" name="n52" xy="2122,801" size="406,345" advanced="true">
<relation target="" sidePair="right-right,bottom-bottom"/>
</group>
<component id="n57_rayb" name="panel_record" src="jokm6x" fileName="component/record/Record.xml" xy="379,435" group="n59_v38k" alpha="0.5">
<component id="n57_rayb" name="panel_record" src="jokm6x" fileName="component/record/Record.xml" xy="978,721" group="n59_v38k" alpha="0.5">
<gearDisplay controller="state" pages="3"/>
<relation target="" sidePair="center-center"/>
</component>
<component id="n56_cnxs" name="mask_tips" src="jokm6c" fileName="component/Component1.xml" xy="662,480" group="n59_v38k">
<component id="n56_cnxs" name="mask_tips" src="jokm6c" fileName="component/Component1.xml" xy="1261,766" group="n59_v38k">
<relation target="" sidePair="center-center"/>
</component>
<group id="n59_v38k" name="n59" xy="379,435" size="575,165"/>
<component id="n33_hp0b" name="btn_back_lobby" src="jokmai" fileName="buttons/Btn_back_lobby.xml" xy="0,-1">
<group id="n59_v38k" name="n59" xy="978,721" size="575,165"/>
<component id="n33_hp0b" name="btn_back_lobby" src="jokmai" fileName="buttons/Btn_back_lobby.xml" xy="68,33">
<gearDisplay controller="state" pages="3"/>
</component>
</displayList>

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="2532,1172" designImage="ui://3vytbifonu0l2f" designImageOffsetX="-200" designImageOffsetY="-100">
<controller name="state" pages="0,准备状态,1,游戏状态,2,回合间状态,3,回放状态" selected="1"/>
<controller name="state" pages="0,准备状态,1,游戏状态,2,回合间状态,3,回放状态" selected="3"/>
<controller name="sdk" pages="0,,1," selected="0"/>
<controller name="action" pages="2,空,0,准备,1,开始" selected="2"/>
<controller name="action" pages="2,空,0,准备,1,开始" selected="0"/>
<controller name="jushu" pages="0,,1," selected="0"/>
<controller name="bg_state" pages="0,,1,,2," selected="0"/>
<displayList>
@ -48,7 +48,7 @@
<relation target="" sidePair="rightext-left,topext-top,bottomext-top,leftext-left"/>
</component>
<component id="n194_syh3" name="gcm_chat" src="qaqfa4" fileName="component/Main/Main_2_chat.xml" xy="2388,376" visible="false"/>
<component id="n7" name="player_info1" src="qaqf6x" fileName="component/Main/component/PlayerHead_1.xml" xy="49,707" size="200,336">
<component id="n7" name="player_info1" src="qaqf6x" fileName="component/Main/component/PlayerHead_1.xml" xy="48,570" size="200,336">
<gearXY controller="state" pages="0,1,2,3" values="69,602|49,707|54,675|48,570"/>
<relation target="" sidePair="rightext-left,topext-bottom%,bottomext-bottom,leftext-left"/>
</component>
@ -94,7 +94,7 @@
<loader id="n153_8th3" name="cardAnima" xy="625,86" size="50,30" visible="false" touchable="false" url="ui://3bfrwj0h8th37l" autoSize="true">
<gearDisplay controller="state" pages="1"/>
</loader>
<component id="n57_rayb" name="panel_record" src="qaqfaj" fileName="component/record/Record.xml" xy="836,425" scale="1.2,1.2" alpha="0.5">
<component id="n57_rayb" name="panel_record" src="qaqfaj" fileName="component/record/Record.xml" xy="981,613" scale="1.2,1.2" alpha="0.5">
<gearDisplay controller="state" pages="3"/>
<relation target="" sidePair="center-center"/>
</component>

View File

@ -5,7 +5,7 @@
<list id="n48_lr5d" name="windcard_list" xy="1,350" size="535,530" touchable="false" layout="flow_hz" selectionMode="none" scroll="horizontal" lineGap="1" colGap="1" defaultItem="ui://v6yvqp7wf55qvw"/>
<component id="n50_n1ry" name="mask_liangpai" src="qaqf60" fileName="component/Component1.xml" xy="200,83" size="5,5"/>
<component id="n25" name="area_outcard_list" src="qaqf60" fileName="component/Component1.xml" xy="289,-46" size="100,100"/>
<component id="n51_n7o4" name="area_handcard_list" src="qaqf60" fileName="component/Component1.xml" xy="6,680" size="717,533" touchable="false"/>
<component id="n51_n7o4" name="area_handcard_list" src="qaqf60" fileName="component/Component1.xml" xy="6,349" size="717,533" touchable="false"/>
</displayList>
<transition name="t0">
<item time="0" type="XY" target="n25" tween="true" startValue="-63,105" endValue="121.45,295" duration="4"/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="2532,1170" opaque="false" initName="player_card_info">
<displayList>
<component id="n52_oske" name="area_handcard_list" src="djzo18" fileName="component/Component1.xml" pkg="27vd145b" xy="6,680" size="717,533" touchable="false"/>
<component id="n52_oske" name="area_handcard_list" src="djzo18" fileName="component/Component1.xml" pkg="27vd145b" xy="6,349" size="717,533" touchable="false"/>
<list id="n47_lr5d" name="area_fz_list" xy="196,31" size="713,268" layout="row" scroll="horizontal" colGap="20" defaultItem="ui://v6yvqp7wlr5d30" vAlign="middle"/>
<list id="n48_lr5d" name="windcard_list" xy="0,350" size="535,530" layout="flow_hz" selectionMode="none" scroll="horizontal" lineGap="1" colGap="1" defaultItem="ui://yzaioi79f55qvw" autoClearItems="true">
<item/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="1866,930">
<controller name="record" pages="0,,1," selected="1"/>
<controller name="type" pages="0,,1,,2," selected="0"/>
<controller name="type" pages="0,,1,,2," selected="2"/>
<displayList>
<list id="n115_l679" name="lst_mgr_index" xy="8,-114" size="830,112" group="n83_kwi0" layout="row" overflow="hidden" colGap="1" defaultItem="ui://27vd145beeqmch0" selectionController="type">
<item url="ui://27vd145bjoap7i6d" title="今天"/>
@ -29,7 +29,7 @@
<item/>
</list>
<group id="n121_l679" name="record0" xy="21,18" size="1833,612"/>
<component id="n111_kwi0" name="btn_back" src="efnuhdk" fileName="component/Btn/Btn_back1.xml" xy="919,494" size="23,50" group="n112_kwi0">
<component id="n111_kwi0" name="btn_back" src="efnuhdk" fileName="component/Btn/Btn_back1.xml" xy="816,685" size="126,96" group="n112_kwi0">
<relation target="" sidePair="center-center%"/>
<Button controller="record" page="0"/>
</component>
@ -42,7 +42,7 @@
<item/>
<item/>
</list>
<group id="n112_kwi0" name="record1" xy="30,27" size="1812,610" advanced="true">
<group id="n112_kwi0" name="record1" xy="30,27" size="1812,754" advanced="true">
<gearDisplay controller="record" pages="1"/>
</group>
<image id="n122_j120" name="n122" pkg="m7iejg46" src="j1207i2s" fileName="个人战绩统计_PxCook.png" xy="-545,-210" visible="false" alpha="0.5"/>